Work on Honcho is currently focused on getting the screwdriver fully implemented into the game. To achieve this, we need to add functionality for all components installed with the screwdriver, which includes Headlights and Indicators.
Headli...
2025-08-15 17:56:08 +0000 UTC
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Batako; All New Trucks
Originally, with the modular, "Ship of Theseus" design of the Dazio T360 truck, I'd not expected a demand for additional trucks. This demand has been vocal enough that I've reconsidered and decided to expand the scop...
2025-08-03 19:02:01 +0000 UTC
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A new demo version has been uploaded to the usual location on Itch. Lot's of good changes including ladders, new animation and pushing! Details below:
0.15 Demo Change List
Change List 0.14 now available on itch
Fixed stepped bed collider issue,
Fixed Map UI targeter not working for Kusahiro, abandoned trucks, Daizo Scrap Shop,
Fixed UI of loot spawns sometimes being displ...
2025-07-04 10:02:36 +0000 UTC
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Fixed air filter player reference causing a null reference at the Daizo Auto shop,
Fixed issue with taking engines out of kusahiro breaking the engine interactions of the player truck,
Rewrote the data collect...
2025-06-19 15:53:13 +0000 UTC
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important fixes for missing items. Repair Bench was consuming the item to repair stuff, but wasn't also removing it from the savedata memory correctly, causing save issues. This has now been fixed.
New build available for download on itch. Fixes to cargo and delivery logics should help a fair bit with disappearing items. Removing a bunch of redundant files has also allowed me to use a more normal compression method which should help with ins...
2025-06-12 20:00:02 +0000 UTC
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Change List 0.1b now available on itch.
Fixed issues with labelling on Character Creator appearing as "ponytail",
Fixed Feet and Ears sometimes appearing on Character Creator, even though they don't exist,
- ...
2025-06-11 20:26:42 +0000 UTC
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Somewhere in rural Japan... closed access to the Honcho demo is available!
Thank you all for your patience with this. The demo is now available for all paid Patreons. Here’s how it works:
If you’ve ever ple...
2025-06-11 14:51:48 +0000 UTC
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Unity 6
Finally got around to upgrading to the new Unity LTS of Unity 6. LTS (Long-Term Support) provides developers with the best stability and support for their projects. Unity 6 also provides the benefit of being able to replace the Uni...
2025-05-14 13:03:39 +0000 UTC
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As I work on adding controller support into the game (more on that later), I wanted to keep you in the loop with some continued improvements to the vehicle mechanics. This time, I've gone through and improved the transmission.
2025-04-16 20:39:49 +0000 UTC
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Forgive me for I have sinned. I've added a new engine to break up the dull but important tasks required to hit demo. Now this silly idea has been excersied, I will return to controller support and gameplay related tasks.
389cc GX390 1C OHV...
2025-04-03 10:52:02 +0000 UTC
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The repair bench needed new art as it looked pretty rough. While working on that I began to worry that players wouldn't understand what it does or even if it's usable. Rather than add in a tool tip that players won't read, I settled on a visual ca...
2025-03-27 17:10:50 +0000 UTC
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Last week saw significant refactoring in how we handle loot spawning in the game.
In Jalopy, loot consisted of engine parts found in abandoned cars and trade goods that spawned in boxes along the roadside. The system was very basic ...
2025-03-24 11:48:49 +0000 UTC
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Can't release a demo without controller remapping, video options, audio options and of course a credits screen.
Be sure to let me know if you don't want to appear in the credits, would like your name changed or any other changes you ca...
2025-03-12 10:33:23 +0000 UTC
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Probably the most important component for improving performance in your key truck is the engine.
Base Engines
The first of the 3 engines is the 356cc AK250E I4, which comes as standard on the Daizo T-360 kei tr...
2025-03-06 11:51:55 +0000 UTC
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Some juice was needed for completing deliveries. So I've added a delivery complete breakdown screen upon completion of a delivery contract. Complete with statistical breakdown and ranking system.
Cheers,
Greg
2025-03-05 15:13:03 +0000 UTC
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Allo, allo. What do we have here then? It's another micro-update! This time we're taking a look at exhausts. Cor.
Headphones on for the video above as we're showing off how exhausts effect the audio of the engine. In the above video, we exa...
2025-02-26 19:47:19 +0000 UTC
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Toot toot! More component variations for the hardcore followers. This time, Alternators.
What does an alternator do? Well it keeps the battery charged by converting mechanical movement into electrical energy. In the game, we display this as ...
2025-02-24 16:53:58 +0000 UTC
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Air travelling through the engine is an important mechanic to simulate, as it helps us determine not only performance, but also the rate of wear on the truck's engine.
Let's breakdown how this is handled in Honcho.
Air
The fi...
2025-02-19 13:13:44 +0000 UTC
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Or Carburettors as we'll refer to them from here on.
Trying to keep the momentum going so I can get this demo out ASAP. As listed before o...
2025-02-17 17:02:59 +0000 UTC
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Accidents can happen when you least expect them... But with Honcho, you don’t have to worry—we’ve got you covered.
Enjoy affordable recovery with 24/7 support, because life moves fast, and so should your vehicle break...
2025-02-12 14:57:41 +0000 UTC
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Last month I spoke about how how the player not having spanners on their person at all times was a big blocker for the demo. Well the game now has a tool bag that can be accessed at any point in the game.
The tool bag...
2025-02-07 17:02:38 +0000 UTC
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Happy new year!
I originally wanted to write a post about how world generation works in Honcho, but I’ve been working on all sorts of areas of the game this month. It made more sense to create a general showcase video. This way, I...
2025-01-24 14:28:42 +0000 UTC
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Hello all,
There's been a bunch of work on different areas, so I thought it best to group all of these together into a single post. Hopefully the wait since wet weather was implemented hasn't been too tough!
2024-12-20 11:28:09 +0000 UTC
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Spent the week implementing wet weather visual effects and also improving on the animations shown last week.
Improved Animations
The animations shown last week were a bit ropey and I wasn't happy with them. Hand's didn't connect with...
2024-11-28 21:13:32 +0000 UTC
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Spent some time working on the interior of the car. I've redone and added the following:
Dashboard
You may have noticed the dashboard looked pretty low resolution and rough in older videos, so I've rebuilt the entire thing with a hig...
2024-11-18 16:34:18 +0000 UTC
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I've added the ability to deposit, withdraw, repay and borrow money from ATMs in Honcho.
The driver for this feature was bank loans. Bank loans exist to ensure players can access money at regular points in the game to allow them to invest in...
2024-11-08 12:30:15 +0000 UTC
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"Cosy" or "Wholesome" games are a hugely established sub-genre of video game. The moniker celebrates games a specific gentleness, colour and charm to them. The sub-genre has become so popular that 2024-11-04 21:09:55 +0000 UTC
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Little video to show how painting will work.
Using spray paint, players can freely paint their truck with a variety of colours. Spraying the panel will blend from to colour on the panel to the colour of the spray paint. This allows for some...
2024-10-28 16:50:21 +0000 UTC
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