EbiNaki
Honcho Game

Honcho Game

patreon


Honcho Game posts

Headlights & Indicators

Work on Honcho is currently focused on getting the screwdriver fully implemented into the game. To achieve this, we need to add functionality for all components installed with the screwdriver, which includes Headlights and Indicators.

Headli...

View Post

Batako - A Work-in-Progress

Batako; All New Trucks

Originally, with the modular, "Ship of Theseus" design of the Dazio T360 truck, I'd not expected a demand for additional trucks. This demand has been vocal enough that I've reconsidered and decided to expand the scop...

View Post

0.15 Now Available on Itch.io

A new demo version has been uploaded to the usual location on Itch. Lot's of good changes including ladders, new animation and pushing! Details below:

0.15 Demo Change List

  • Various improvements have been made to Keiko's Push...

    View Post

Change List 0.14

Change List 0.14 now available on itch

  • Fixed stepped bed collider issue,

  • Fixed Map UI targeter not working for Kusahiro, abandoned trucks, Daizo Scrap Shop,

  • Fixed UI of loot spawns sometimes being displ...

    View Post

Change List 0.12

  • Fixed air filter player reference causing a null reference at the Daizo Auto shop,

  • Fixed issue with taking engines out of kusahiro breaking the engine interactions of the player truck,

  • Rewrote the data collect...

    View Post

Demo Change List 0.1d

important fixes for missing items. Repair Bench was consuming the item to repair stuff, but wasn't also removing it from the savedata memory correctly, causing save issues. This has now been fixed.

  • Fixed issue with Kusahiro gathering...

    View Post

Demo Change List 0.1c

New build available for download on itch. Fixes to cargo and delivery logics should help a fair bit with disappearing items. Removing a bunch of redundant files has also allowed me to use a more normal compression method which should help with ins...

View Post

Demo Change List 0.1b

Change List 0.1b now available on itch.

  • Fixed issues with labelling on Character Creator appearing as "ponytail",

  • Fixed Feet and Ears sometimes appearing on Character Creator, even though they don't exist,

  • ...

    View Post

Honcho Wishlist Trailer & Demo Access

Somewhere in rural Japan... closed access to the Honcho demo is available!

Thank you all for your patience with this. The demo is now available for all paid Patreons. Here’s how it works:

  • If you’ve ever ple...

    View Post

DevLog May 2025

Unity 6

Finally got around to upgrading to the new Unity LTS of Unity 6. LTS (Long-Term Support) provides developers with the best stability and support for their projects. Unity 6 also provides the benefit of being able to replace the Uni...

View Post

Transmission

As I work on adding controller support into the game (more on that later), I wanted to keep you in the loop with some continued improvements to the vehicle mechanics. This time, I've gone through and improved the transmission.

View Post

GPE Engine

Forgive me for I have sinned. I've added a new engine to break up the dull but important tasks required to hit demo. Now this silly idea has been excersied, I will return to controller support and gameplay related tasks.

389cc GX390 1C OHV...

View Post

Avoiding Tutorials

The repair bench needed new art as it looked pretty rough. While working on that I began to worry that players wouldn't understand what it does or even if it's usable. Rather than add in a tool tip that players won't read, I settled on a visual ca...

View Post

Balancing Loot

Last week saw significant refactoring in how we handle loot spawning in the game.

In Jalopy, loot consisted of engine parts found in abandoned cars and trade goods that spawned in boxes along the roadside. The system was very basic ...

View Post

It's you!

Can't release a demo without controller remapping, video options, audio options and of course a credits screen.

Be sure to let me know if you don't want to appear in the credits, would like your name changed or any other changes you ca...

View Post

Engines (and yes there are turbo chargers)

Probably the most important component for improving performance in your key truck is the engine. 

Base Engines

The first of the 3 engines is the 356cc AK250E I4, which comes as standard on the Daizo T-360 kei tr...

View Post

Delivery Complete

Some juice was needed for completing deliveries. So I've added a delivery complete breakdown screen upon completion of a delivery contract. Complete with statistical breakdown and ranking system.

Cheers,
Greg

View Post

Exhaust

Allo, allo. What do we have here then? It's another micro-update! This time we're taking a look at exhausts. Cor.

Headphones on for the video above as we're showing off how exhausts effect the audio of the engine. In the above video, we exa...

View Post

Alternators

Toot toot! More component variations for the hardcore followers. This time, Alternators.

What does an alternator do? Well it keeps the battery charged by converting mechanical movement into electrical energy. In the game, we display this as ...

View Post

Air Filters

Air travelling through the engine is an important mechanic to simulate, as it helps us determine not only performance, but also the rate of wear on the truck's engine.

Let's breakdown how this is handled in Honcho.

Air

The fi...

View Post

Carburetors

Or Carburettors as we'll refer to them from here on. 

Trying to keep the momentum going so I can get this demo out ASAP. As listed before o...

View Post

Breakdown Recovery

Accidents can happen when you least expect them... But with Honcho, you don’t have to worry—we’ve got you covered.

Enjoy affordable recovery with 24/7 support, because life moves fast, and so should your vehicle break...

View Post

Interactive Map and Tool Bag

Last month I spoke about how how the player not having spanners on their person at all times was a big blocker for the demo. Well the game now has a tool bag that can be accessed at any point in the game.

The tool bag...

View Post

Fitting a new Exhaust.

Happy new year!

I originally wanted to write a post about how world generation works in Honcho, but I’ve been working on all sorts of areas of the game this month. It made more sense to create a general showcase video. This way, I...

View Post

DEV LOG - DECEMBER 24

Hello all,

There's been a bunch of work on different areas, so I thought it best to group all of these together into a single post. Hopefully the wait since wet weather was implemented hasn't been too tough!

2024-12-20 11:28:09 +0000 UTC View Post

Wet Weather

Spent the week implementing wet weather visual effects and also improving on the animations shown last week.

Improved Animations

The animations shown last week were a bit ropey and I wasn't happy with them. Hand's didn't connect with...

View Post

Pedals, Dashboard and Driving Animations

Spent some time working on the interior of the car. I've redone and added the following:

Dashboard

You may have noticed the dashboard looked pretty low resolution and rough in older videos, so I've rebuilt the entire thing with a hig...

View Post

ATM

I've added the ability to deposit, withdraw, repay and borrow money from ATMs in Honcho.

The driver for this feature was bank loans. Bank loans exist to ensure players can access money at regular points in the game to allow them to invest in...

View Post

Comfy

"Cosy" or "Wholesome" games are a hugely established sub-genre of video game. The moniker celebrates games a specific gentleness, colour and charm to them. The sub-genre has become so popular that 2024-11-04 21:09:55 +0000 UTC View Post

Vehicle Painting

Little video to show how painting will work.

Using spray paint, players can freely paint their truck with a variety of colours. Spraying the panel will blend from to colour on the panel to the colour of the spray paint. This allows for some...

View Post