EbiNaki
Yui

Yui

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Yui posts

[Update] Dark Souls 2: Seamless Co-op - Stability improvements and initial synchronisation

Hi everyone

Development and testing continues on seamless co-op for Dark Souls II. In this post I'll discuss what I've been working on this past week.

Player Respawning

In a previous post I briefly detailed the...

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[Update] Dark Souls 2: Seamless Co-op - Enemy AI debugging

Hi everyone

I wanted to give an update that leads on from the post previously when I was talking about the challenges of implementing game-wide enemy AI synchronisation between game clients, something that is uniquely challenging in Dark Sou...

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[Update] Dark Souls 2: Seamless Co-op - First play test & enemy AI

Hi everyone

I am back home and have started back with seamless co-op development. In this post I'll describe some of the results of the playtest I did this afternoon. Mainly focusing on the bugs and issues encountered along the way.

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[Update] Dark Souls 2: Seamless Co-op - Warps and Map loading

Hi everyone

Following the previous post I made a few days ago, I wanted to give some information on some of the behind-the-scenes goings on with the mod development. The post will go a bit more in-depth to the reverse engineering aspect of t...

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[Update] Dark Souls 2: Seamless Co-op - World reloading and Bosses

I hope everyone is doing well!

I've been rather focused the past week on pushing past some of the obstacles I've encountered during DS2 seamless development. In this post I'll go over the progress I've made on these issues and where the mod ...

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[Update] Dark Souls 2: Seamless Co-op - Bonfire interactions

Hi everyone!

I finished my exam on Wednesday this week. So now I am available to dedicate more time to the Dark Souls 2 seamless co-op project.

In this post I'm just going to discuss a few more development points in the mod.

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[Info] Patreon update & more

Hi everyone

I haven't made an update post about the Patreon page before, but I have a few updates I'd like to share going forward:

Paid & exclusive posts

Recently I made my first paid-only post. I understan...

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[Update] Dark Souls 2: Seamless Co-op (2)

Hi everyone!

I hope you're well - The last update post for this project was all the way back in May of this year.

To clarify, I have been very busy with my personal life since July and as a consequence all of the mod development for my...

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[Update] Current project list August 2025

Hi,

I hope everyone is going well. I just wanted to make a quick post since it has been a few weeks since my last one and wanted to give an overview on what I've been working on.

[ X ] Dark Souls Remastered: Seamless Co-op: View Post

[Update] Elden Ring: Nightreign Seamless Co-op (4+ players)

Hi everyone,

I've been taking a short break to work on a side-project -- Elden Ring Nightreign Seamless Co-op.

As I'm aware that FromSoftware will implement official 2-player game session support, I've shifted the mod more toward being...

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[Update] Elden Ring: Nightreign Seamless Co-op

Hi everyone

I've been doing some more work on Elden Ring: Nightreign. As it's likely FromSoftware will eventually add duos into the vanilla game (hopefully) then seamless co-op will likely have to be repurposed slightly.

Player...

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[Update] Elden Ring: Nightreign 2-player mod (Seamless Co-op)

Hiya

Thank you very much for your support so far as always! I hope everyone is doing well.

I wanted to give a quick update into the progress of the 'seamless co-op' mod for Elden Ring: Nightreign

Player limit increases View Post

[Release] Elden Ring: Nightreign 2-player mod

Hi everyone

Thank you for your feedback in the previous update that I did. This is a quick post to let you know that I will be releasing a 2-player mod for Elden Ring Nightreign today (probably in a few hours) if all goes well.

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[Discussion] Elden Ring: Nightreign

Hi everyone,

Elden Ring: Nightreign was released today. I played a little bit this evening and managed to get together a functional multiplayer system without connecting to the matchmaking servers (and therefore not needing to run EAC).

<...

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[Update] Dark Souls 2: Seamless Co-op (1)

Hiya,

Just to reassure everyone that I am hard at work with the seamless co-op mod for Dark Souls 2.

As I've mentioned before, an overwhleming amount of the work has been reverse engineering stuff (and trawling through lots of x86 asse...

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[Update] Current project update list

Hello everyone!

I hope you're all doing doing well.

It has been about a month since my latest post announcing that I'll be developing a seamless co-op mod for Dark Souls 2.

I wanted to make a quick update post detailing some of t...

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[Announcement] Dark Souls 2: Seamless Co-op

Hello everyone!

I'm pleased to announce that I have developed a working prototype of a seamless co-op mod for Dark Souls II: Scholar of the First SIn. This is a mod that aims to make the co-operative side of multiplayer in the game more fun....

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[Release] Dark Souls Remastered: Seamless Co-op

Hi everyone, I hope you're all doing well!

I'm happy to announce that this afternoon I have released an early testing version of Dark Souls Remastered: Seamless Co-op!

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[Update] Dark Souls Remastered: Seamless Co-op

Hello everyone!

I have just uploaded a new video as an overview to the post I previously made on the serverless features of seamless co-op

Take care,

Yui

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[Update] Dark Souls Remastered: Seamless Co-op

Hello everyone!

Thank you for your support so far as always. I hope everyone doing well.

I wanted to post another update on the status of the Seamless Co-op mod for Dark Souls: Remastered.

Dark Souls has many unique online featur...

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[Update] Dark Souls Remastered: Seamless Co-op

Hiya

Thank you for your support so far as always. I hope everyone doing well.

I wanted to post an update on the status of the Seamless Co-op mod for Dark Souls: Remastered.

The mod is nearing completion, and I have completed a fe...

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[Announcement] Dark Souls Remastered: Seamless Co-op

I'm pleased to announce that I have hit an important milestone in the development of the seamless co-op mod for Dark Souls: Remastered. This is a a mod that aims to make the co-operative side of multiplayer in the game more fun.

Features in...

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[Release] Dark Souls III: Seamless Co-op

Hi everyone, I hope you're all doing well!

I'm happy to announce that this afternoon I have released an early testing version of Dark Souls III: Seamless Co-op!

2025-02-24 17:49:01 +0000 UTC View Post

[Update] Dark Souls III: Seamless Co-op

Hi everyone, I hope you're all doing well!

Thank you for your kind words and support since (always!) the announcement of Dark Souls III: Seamless Co-op (DS3SC).

I've been working hard on creating an alpha release for everyone to test. ...

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[Announcement] Dark Souls III: Seamless Co-op

After a long hiatus - I'm pleased to announce that I have developed a functional version of the seamless co-op mod for Dark Souls III. This is a a mod that aims to make the co-operative side of multiplayer in the game more fun.

Features incl...

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[Announcement] Elden Ring: Seamless Co-op

I'm happy to announce that my first large-ish project in Elden Ring is the 'Seamless Co-op' mod. This is a a mod that aims to make the co-operative side of multiplayer in Elden Ring more fun and less frustrating to deal with.

It includes man...

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