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tasuric

tasuric

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tasuric posts

"Chonky Mlem / Vore short" - Release

FULL VIDEO LINK

Looking at the original name for this animation is a little depressing! "Q1_vore", as in "Quarter 1 of 2025". I th...

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Chonky Mlem - Work in progress I

Video file

Heya! If you remember the storyboard, you'll recall I had some hands in there for the POV character and... I tried t...

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News, Animation, Blender and Animation

I had the intention to post sooner but a tragedy in the family has kept me away from the computer for some time.

Animation

I have completed a rough outline for the vore animation, its essentially an animated sto...

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New animation project, Blender and.. things!

Last week your fellow Patrons (who were allowed to vote) decided what animation project I would work on next. The last project was lewd/NSFW, so I opted for a couple vore-themed options this turn around.

The first option was a PO...

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"Spyro" - patreon exclusive angle releaseĀ 

Main video re-release link

I've added 2025-02-01 04:52:40 +0000 UTC View Post

"Spyro" - Release

Main video link

Edit: Updated the video cut to be longer and more dynamic.

This animation serves as a stepping stone t...

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Blender Progress Part 6

Well that looks cozy, doesn't it?

This was rendered in Blender's Eevee and not Redshift, Eevee is a free renderer that comes with Blender (also free!), not that cost is that much of a concern, its neat to see what it can do.

The goi...

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Blender Progress Part 5

Scene progress! With texture help from Adam, we can start rendering the animation soon. :D

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Blender Progress Part 4

Part four of me gushing about Blender. My modeling powers continue to increase unchecked, who could have guessed I would be able to replace Maya as a modeling tool within a month, haha, not me!

The set is done, now that I put the fireplace ...

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Blender Progress Part 3

Another update on the long overdue Maya > Blender transition!

I was given a (very) basic course on Rigging (and materials) in Blender, so while I'm nowhere ready to rig my own characters in Blender, the scary introduction part is over! O...

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Blender Progress Part 2

Following up on my previous post, more progress in Blender where the modeling continues to stay fantastic. It's going so well that I'll start learning how to rig and use materials next week!

If you're wondering what that bathtub looki...

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Blender!

For years people have been recommending I try Blender. For years I said "no", then I said "maybe" until eventually I said "fine, when I have time".

I never had time so it took me a few more years to realize I should View Post

"Untitled Spyro project" - WIP

Video link

When the muse strikes, I must grab it by the horns. This project might have gotten away from me b...

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"When you've been a bad boy"

Sketch loop / Wip, something small I worked on to keep me sane!

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"Treasure"

I was just a touch optimistic with my last update, which is strange since I never do that! While things are getting back to normal, it took longer than expected. In the mean time please enjoy this experimental render while I get things back up and...

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Apologies for the radio silence

Someone very close to me fell ill and the last two weeks have been spent managing the situation in person.

The good news is that they're well on their way to recovery. That also means I'll be able to get back to work as normal over ...

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ITS ANGUS TIME!

Ahem, what I meant to say is..

Now that work has started I am pleased to announce me and Animatic are collaborating on a full length NSFW animation made up o...

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"Orca x Chonk" - Final booty II

Video link

Remember when I said that was the last booty test?

2024-04-09 14:35:01 +0000 UTC View Post

"Orca x Chonk" - Final booty

Video link

That's the last of my booty rig experiments, I think I can work with this!

Next up I'm goin...

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I am on Subscribestar!

What is Subscribestar? It is an alternative to Patreon, one I signed up to and kept up-to-date should something ever happen to my Patreon.

Nothing has happene...

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"Orca x Chonk" - Research samples

Before you are two examples of how to animate... coupling. One with a donut and pronounced pull and one without. I am not sure which I like best. What is your opinion?

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"Orca x Chonk" - Animation doodle

Video here

I was going to say I forgot to post this but that'd be a lie, its just something I started on but couldn't get to look ...

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Rig updates.. continued!

Chonky was due an update too. While serviceable, many controls were overlapping / confusing and others simply weren't used often but always visible and creating visual chaos as a result.

Then there was the collar which didn't even have a co...

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Rig updates

With the help of Adam I've further improved the mouth rig on Spyro, working towards a more dynamic and natural type of motion, instead of the usual stiff up-and-down animation.

It is still a work in progress, but aside from having a greater...

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"Moods" - rig test

I had a run in with Corvid-19 that kept me out of the fight for a brief spell but I am back and doing *all* the face rigging. The purple dragon will be the first character of mine to be able to express himself properly, I'm learning a lot in the p...

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"Throwing ropes" - collab render

Merry Christmas!

I hope you're all enjoying the season and are looking forward to the new year, I know I am! I've got a collaboration planned with another animator that I think you might enjoy, the details of which I'll drop after the new y...

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"Questions" - meme time

Just for funsies, I have no regrets.

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"Air show" - Concept render / rig test

I found and fixed some more issues with the rig, by chance also learned how to simulate fabrics!

Again, I got a pair of neat 4k renders out of it. I'm really proud of these :D

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"Legend's tail" - Concept render /rig test

Alternative name: "Slutbox".

I needed to put the new bottom and slit/equipment rig through its paces in order to find any shortcomings I missed while creating them, so I set out to pose something "likely" to be animated, which is really the ...

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Wip - New.. tool!

A new wiggly for one of my characters. Who? I'll let you know soon! I took the opportunity to apply the new animated wetness while I was at it. 

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