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parimak

parimak

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parimak posts

[Patreon Exclusive] Seth and Robbie stuff pack!

Here's some FREAKING dorks for you to gawk at! The finished ones are patreon exclusives! The unfinished ones may be public when they're finished someday! But for now, here!

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[Vacuulus Dev Log 20] Full Version Log 12

A new log!!! Sorry for the lapse of content as of late, I've just been burying myself in several long term projects and sometimes it takes a while to get content showable in a video.

As always I'm sorry for the wait since the last one...

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[Patron-only sketch] Overalls! + Bonus

Here's a silly lil sketch of the two in overalls for some reason. Plus another for funsies.

More stuff coming soon, just been a lot of game stuff lately so nothing I can show off just yet.

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A Walk in the Rain [Full size] + Bonus Patron-only illustration

Based off of a memory of mine! I loooove rainwalks and those dusk rainy day vibes. The real issue comes when you get home and you can't exactly come walking on in while drenched.

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The Hollow Era: Outlands | Episode 1 Opening Scene

Finally, after having a bajillion projects in the pipeline at once for a bit too long, got one of them done. This is the opening scene for the actual first mainline game of Hollow Era. This has been in my head for like 2 years now so to finally ha...

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VACUULUS: Achievement List

Here is the current list of implemented achievements for Steam. For those that want the extra challenge from them! Thought you guys might like seeing them for fun! I'm open for suggestions for more though!

Eye of the Hawk...

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Tikal's Song - Animated Preview

Tikal has a song to sing about his and Kino's friendship!

Hey dudes. Here's a preview of an animated short that's in the works. TWO years ago, I reached out to Kai, Tikal's voice actor, discussing the possibility of doing a song in Tikal's v...

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Patrons-only Illustration: Grounded (+update)

Being grounded, a fate worse than death for Porter. A life with no video games is no life at all

--

HEY GUYS! Here's a little thank-you post for sticking around with me! The very nature of my game dev work as well as balancing life a...

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Patrons-only Illustration: Porter in thought

Porter thinking about the greater questions of the universe... or maybe just thinking about warming up some Hotpockets.

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[Vacuulus Dev Log 19] Full Version Log 11

Come take a look at what I've been cookinggg

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PB Hint Drawings Batch 2 + Update

Hi everyone! Apologies for the dryspell! 

The game engine I use is Unity, and I wasn't only a user of it but was also quite a huge fanboy. I was really passionate about the brand and prided myself on being a Unity guru. After it made it...

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[Vacuulus Dev Log 18] Full Version Log 10

AHHHHHHHH

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The Hollow Era Outlands Dev Log 1

KINO VOICE REVEAL! These are the features I've been working on slowly over the course of the last year, I still have a long list to churn through, but for now here's my progress!!!

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VACUULUS: 2D Animated Opening - Preview

PHEW, this took FOREVER. 

Been working on this hard for the last few months. Glad to finally have it mostly done. There will still be another shot or two in the full version that you guys will just have to wait to see, but yeah! Coming ...

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PB Hints Drawings + Update

Vacuulus needs more hints and explanations of certain game mechanics. A few months back I did upload similar drawings but I've never really liked them. I decided to do a new little branch of my art style to simplify PB so I can do like 10 or so hi...

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WIP Multiplayer Testing

More Artifact.

A little vid of me testing the multiplayer capabilities.

These two instances of the game are running as completely separate clients and are actually sending messages to each other using the internet. Over the same serve...

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The Hollow Era: Artifact

So I've been dropping screenshots and other bits from this new game but haven't talked much about what it actually is.

It's called The Hollow Era: Artifact. A fun little online 1v1 multiplayer versus game (with possibly more players per matc...

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[Vacuulus Dev Log 17] Full Version Log 09

Thanks for waiting ya'll, here's a new Vacuulus update log, made with love :>

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A manly hand clasp!!

Hey guys. I'm back after my move and ready to make cool things for your eyes. Here's an animation for the upcoming hollow era game ;)

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Life Update: Big move #2

Almost 2 years ago, I tweeted this.

I've truly been living a dream. I've been living here near the west coast for about 2 years almost. But, l...

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[Patreon Exclusive] Hitching a Ride

all aboard the robbie express

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A Long Gone Civilization

Hello I am alive

Sorry for the silence! I've been away back on a trip to my hometown for a little bit! But I'm back and ready to make more goods for your eyes.

Soon I also plan to finally announce what this game is and what to expect.<...

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The Ruins

WIP

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When Tikal Gets Home [HD] [+ Bonus Behind The Scenes Process]

This line was originally supposed to be in the Outlands demo but I ended up cutting it for time. I've wanted to do something with this line for so long and I also wanted to animate something, so have this fun, random thing!


(Vacuu...

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"Am I dreaming?"

New Vacuulus update video coming very soon

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Kino (wip)

Full Kino illustration incoming!

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The Outlands Await

Been working hard on the new look/environment of this upcoming game! Designing graphics card code is hard!!

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Boys in the Rain [full size + source file]

"I expected this behavior from Tikal, but YOU Kino???"

Source file included for this one in PSD form. There's a bunch of sketches and layers to look at for those that are interested!

2022-08-01 17:54:01 +0000 UTC View Post

Tikal and Kino

It's been a week of training with his new sparring partner, a quiet but confident boy named Kino. At the end of a day's session, Tikal pulls him aside and lets him know how good he did. Kino was not ready.

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[Release] I'm on Parimakservation Duty!

Yes the title makes no sense. But here we are!

This is a fangame of the I'm On Observation Duty horror game series by Notovia.

A fun spot-the-difference horror game! There are over a hundred possible anomalies that can spawn. You must ...

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