What's new in 0.5.5
The work in the 0.5.5 release was focused on bug fixes, but there were a couple small features implemented as well. Overall, I think this cadence of a feature-focused release followed by a bug-fix release makes sense fo...
2021-04-29 19:55:20 +0000 UTC
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What's new in 0.5.4
Snippets
Snippet support is a feature that has been a long time coming - it's one of the features that originally motivated Onivim.
For my personal workflow, it was difficult to set up seamless snippet &nb...
2021-03-10 18:54:07 +0000 UTC
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Time flies - can't believe it's been a month and it's time to release 0.5.3. It's nice to be able to share what's happening more frequently!
What's new in 0.5.3
CodeLens
Onivim now supports rendering inline elements betwe...
2021-02-08 22:50:14 +0000 UTC
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Happy New Year! I hope everyone's 2021 is off to a great start, and you're all staying safe and healthy. Sure was a wild ride (I guess, still is...) - but I hope 2021 is a better year for everyone.
I want to start by thanking you...
2021-01-07 18:48:12 +0000 UTC
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Hi, I'm pleased to announce the release of our 0.5.0 Alpha Build!
Thanks for following the project - a lot has happened in the past few months!
Language Integrations
A key deliverable for 0.5.0 was expanding our compatibi...
2020-08-10 17:18:51 +0000 UTC
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Welcome to the 0.4.0 update! We've been working hard the past few months to get this latest build out the door. Lots to share!
Features & improvements that made it into this release:
- Source control management
- Diff...
2020-04-06 16:19:32 +0000 UTC
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Very excited that December 31st, 2019 marks our transition to an 'Alpha Release' (although the post / video / website were updated a bit late!)
This is a big release for us - because we've taken the next step in our project'...
2020-01-03 17:16:51 +0000 UTC
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It's a huge milestone just to be shipping cross-platform builds on a brand-new tech stack - pretty amazing that everything came together. The "last mile" of getting to this point can be a grind!
In the past 6 months, we:
- Built an...
2019-07-31 18:39:11 +0000 UTC
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Hey all! Been a while since the last update, and was busy with ReactEurope. But I'm back into full Onivim 2 development mode now.
I want to start by saying t...
2019-06-13 23:53:51 +0000 UTC
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Hey all,
First off - want to say a huge THANK YOU for your support! It's so helpful in getting this project off the ground.
Been a while since the last update, so wanted to share news in a few areas - Oni v2, Branding, and Revery.
<...
2019-02-21 22:46:45 +0000 UTC
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Hey all,
Just a quick update today - we're working on a design for Oni 2's logo - and we wanted some help narrowing down the candidates. If you could help us by rating or letting us know what direction you like - we'd appreciate it!
2019-01-15 20:56:52 +0000 UTC
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Hey all!
I wanted to give you a quick update on the prototyping progress for Oni v2. The primary focus for my prototyping time has been ensuring that we have the right set of rendering primitives to build an editor.
In...
2018-12-19 21:31:04 +0000 UTC
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Hey backers!
There hasn't been an update from me for a while - so I wanted to share with you what I've been working on.
First off - I wanted to thank our core contributor __Akin__ for giving a talk at VimConf! Akin said they are still ...
2018-12-01 17:52:19 +0000 UTC
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Hey all,
First off, I wanted to say THANK YOU for supporting Oni!
It's been a while since there is any sort of communication, so I wanted to give an update in terms of how we are using the funds. I've personally been bus...
2018-09-03 15:33:51 +0000 UTC
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EDIT: There were some volume issues with the previous video, so I uploaded a new version here: https://www.youtube.com/watch?v=zR7Anx1kj14
Hey all,
Oni 0.3.4 ...
2018-05-10 01:49:13 +0000 UTC
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Thank you so much for supporting the project! It's a huge help and enables me to invest more time in Oni.
I'm still working on getting the perks set up, and I'll be surfacing some via the posts here and at our Insiders portal: 2018-03-31 02:33:50 +0000 UTC
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