Release of “Rabbit & Pork” & Kickstarter

We're thrilled to announce the release of “Rabbit & Pork”, the first official DLC update!
This major update doesn't just...

We're thrilled to announce the release of “Rabbit & Pork”, the first official DLC update!
This major update doesn't just...
"Being the lead writer helped with scripting, it meant I could fix things on the fly, make executive decisions that you just wouldn't be able to do if you were working between two people."
Join Team FOLON's ...
2025-08-31 18:59:20 +0000 UTC View Post
"When you're writing for the Creation Kit, I think it's best to know the engine inside and out. Especially when you're in a leadership position. Knowing the scope, keeping it in scope, was a big part of my job."
2025-07-31 21:14:14 +0000 UTC View Post
"It's not all about just dropping down detail and coming up with what you need to. There has to be an element of management of level design and fixing the work that you've done."
Join Team FOLON's Project Ma...
2025-06-29 22:15:13 +0000 UTC View Post
Quick and fun update for you all today!
We were lucky enough to win some exclusive tickets from Warhorse Studios, the incredible minds behind Kingdom Come: Deliverance! The prize? A trip to beautiful Czechia to witness the Royal Silvering ...
"We had a motto in the Covid-19 pandemic: why spend countless hours playing a game, when we could actually create one?"
Join Team FOLON's Project Manager, Dean "Prilladog" Carter, as he tells the story of pr...
2025-05-29 00:06:42 +0000 UTC View Post
"When we originally made London, the Thames River was more like the Thames Stream..."
Join Team FOLON's Lead Level Designer, Joe "Wolfy" Wills, as he takes us through how he joined the project, the trials of...
2025-04-28 15:21:40 +0000 UTC View Post
Can You Guess What It Is Yet?
We've been ...
2025-04-09 15:13:40 +0000 UTC View Post
"The main way you make something look like it belongs in Fallout is by adding a bunch of dirt to it. That does tend to help..."
Join Team FOLON's Lead 2D Artist, Emily Kemp (Saffron Rice), as she takes us th...
2025-03-31 13:36:58 +0000 UTC View Post
"How do I make a post box look like it belongs in Fallout?"
Join Team FOLON's Lead 3D Artist, Jordan Albon (SunnyDelight), as he breaks down his role in Team FOLON's Fallout: London.
From managing and ...
2025-02-28 16:11:16 +0000 UTC View Post
"I was literally sitting down with the MIDI keyboard and kind of just bashing at it with these broken piano samples..."
Join Team FOLON's Lead of Media Daniel Morrison Neil (Dansky), as he pulls back the cur...
2025-01-31 17:57:37 +0000 UTC View Post
2025 will mark the beginning of an ambitious chapter, as we're thrilled to announce three new planned DLCs that will expand and enhance your experience in the Wasteland.
This is the introduction to our monthly behind...
2024-12-31 18:13:50 +0000 UTC View PostHappy Holidays! As we wrap up an incredible year, we'd like to take a moment to thank you all for your amazing support. We truly couldn't have done it without you. Your enthusiasm and dedication have been the driving force be...
2024-12-21 20:32:15 +0000 UTC View PostFallout: London v1.03 Patch
We're excited to share some news about the upcoming v1.03 patch for Fallout: London! What started as a simple hotfix has grown into something much bigger. Given the scope of this update, we're aware ...
We’ve an amazing announcement for you all!
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Fallout: London has officially been redeemed over ONE MILLION times ...
2024-10-23 13:00:18 +0000 UTC View Post
"It's been 84 years," as the saying goes. We know the feeling - red tape be red tape, and yes, the bureaucracy has been a bit of a slow grind.
We're almost there, though, and we've got some exciting news to share!
To...
Greetings, everyone! We’re thrilled to announce that we will soon be putting out Patch 1.02, which is probably the biggest update to Fallout: London yet! This will be coming in the next couple of weeks and we will be releasing a video alongside ...
2024-09-19 17:29:26 +0000 UTC View PostDear Supporters,
We’re thrilled to share that we recently attended our first EVER Gamescom! (Big thanks for our invitation from GOG!) While we were there to network and engage with some incredibly enthusiastic and fun industry professiona...
How did this happen?
A huge shoutout to the amazing team at GOG for the invite. We can’t wait to dive into the action and share this incredible experience with all of our supporters!
We'll be there 20-24th August 2...
We will be doing a developer playthrough stream on Thursday 8PM UK time https://www.twitch.tv/teamfolon where you can speak to the devs, and hear behind the scene info ab...
2024-08-06 18:48:40 +0000 UTC View PostWOAH!
We are absolutely blown away by the incredible support from the community for our mod. Your enthusiasm and feedback mean the world to us!
THANK YOU ALL FOR EVERYONE THAT GAVE US AN EXTRA DONATION TOO!
2024-08-06 00:02:23 +0000 UTC
View Post
Added spoiler chat to Discord and bot autoresponder edited.
INTERNAL QA test for different hardware completed.
NexusMods page updated.
Update merge to fix minor issues in Gang War 101.
Finalised requirements for future updates on NexusMods.
NexusMods to host Downgrader with easy to follow instructions found on download location and our website.
Updated all logos for GOG and NexusMods for con...
2024-07-23 16:20:58 +0000 UTC View Post
- Team Meeting: We held a team meeting to prepare for the final release, discussing key aspects and ensuring everything is on trac...
Many of you are already on our Discord so may have noticed the bots updated autoresponder. However, we thought we'd do a statement for our supporters first. We are pleased to inform you that GOG has given us the green light and now the project is ...
2024-07-20 01:06:57 +0000 UTC View Post
Dear Patrons, there has been a lot of speculation regarding our upcoming release, and we wanted to open up and clear the air for our core supporters.
The bottom line is that we've sent several builds over to GOG for QA testing and are waiti...
We have a new date.
Stay safe and remember. Mind the gap.
Hey everyone,
I wanted to take a moment to apologise for the recent silence. We've been pulling 16+ hour days, with some of the Heads of Departments pulling 20hrs. Sleep? There is only the Creation Kit!
But yes, we've been working di...