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Sanctuary: Shattered Sun

Sanctuary: Shattered Sun

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Sanctuary: Shattered Sun posts

War of the Worlds: Introducing the Tripod T4

If you have played the pre-alpha (exclusive to level 4 and 5 Patreons) you will have seen Chosen units in action before. Today we're showing off this T4 Tripod Bot!

It's now a tripod and gives off serious War of the Worlds vibes. Programmer ...

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New Chosen T4 Animation

Here is a first look at the new walking animation for the Chosen T4 Bot!

Game Developer Lidia spent some time streaming the process of animating this beast on the Sanctuary Discord server. If you're not a member there yet, head over as we h...

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Audio Design: Guard T4 Laser Bot

You may have seen the article posted by audio designer Vincent about each Faction's Sonic Identity. If you missed it, you'll find it 2025-08-29 11:24:52 +0000 UTC View Post

Screenshot Saturday #10

Happy Saturday Patrons!

This series captures a Chosen T4 Experimental unleashing devastation on a Guard base, showcasing the impressive particle effects system that makes Sanctuary: Shattered Sun visually distinctive. Energy beams, impacts...

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Screenshot Saturday #9

Happy Screenshot Saturday. Continuing our series as the devs work tirelessly behind the scenes on the Sanctuary demo.

In today's selection we witness a squadron of Guard Fast Attack Units lay waste to an EDA resource base. Shield domes are ...

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Screenshot Saturday #8

Each faction in Sanctuary Shattered Sun has its own defined and unique aesthetic. The Chosen prefer curved lines, the EDA opt for the clean, utilitarian buildings you'd expect from humanity, but the Guard... The Guard are something different.

<...

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Screenshot Saturday #7

Happy Screenshot Saturday, Patrons.

In this series, two Guard T4 Experimentals slam into a relatively undefended Chosen base, laying waste to resource generators and factories.

If you leave your base undefended like this, a cunning ene...

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Screenshot Saturday #6

The Chosen slam into an EDA stronghold.

This week's footage captures a Chosen ground assault against a fortified EDA compound in the northern ice territories. The EDA spread their defenses across multiple positions with overlapping shield ge...

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WIP: New Shield Impact Effects

Hot off the press. Sanctuary team member, Null, has given us a sneak preview of the new shield impact effects from Sanctuary Shattered Sun.

What do you think? Each level of attacking unit generates a different impact visual. It’s all desig...

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Screenshot Saturday #5

This series shows the progress of a small Guard force against a Chosen base. T2 Fast Attack Units and T3 Tanks move in against a relatively undefended position.

These also show the transition between temperate zones and frozen areas on the s...

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Screenshot Saturday #4

Happy Screenshot Saturday, Patrons. This series shows an assault by Chosen T3 tanks meeting fierce resistance from their EDA adversaries.

This T3 unit will form the mainstay of midgame assaults.

Check back next weekend for more.

...

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Screenshot Saturday #3

Happy Saturday, Patrons.

This sequence gives a view of an EDA base under attack. That is until T3 Tanks roll out to repel the enemy. Tune in next week for more.

This week's community question: How important is asymmetry in faction de...

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What Does it Sound Like When an EDA Commander Gets Eliminated?

Another audio entry from the talented Vincent. This time, what does it sound like when the EDA Commander goes boom?

This clip gives you two versions. The first, the hit when you're close in at the point of destruction, and the second at a d...

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Screenshot Saturday #2

The second entry in an ongoing series. Here you can see, in detail, the workings of the Chosen Land Factory as it works energy streams into a new T3 Tank. The final shot is a close up of the business end of a Chosen shield generator.

A lot...

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Which Faction Will You Play As First?

You can learn more about the factions here: https://www.sanctuaryshatteredsun.com/factions

Which is the first that you're going to tackle? The human-cent...

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How's The Sound Design Coming Along?

Often overlooked, but so vital to the atmosphere of Sanctuary, is the excellent sound design from audio artist, Vincent.

I'm very pleased to bring you this short clip of the Chosen small anti-air muzzle effect. If you listen closely, you ca...

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Screenshot Saturday #1

Starting a new series today where we're going to bring you screenshots - glorious screenshots - of the latest build of Sanctuary. These gorgeous screens were produced by our very own nine2 and they perfectly capture the beauty of Sanctuar...

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Do you see it? What do you think it is?

We haven’t said much recently, but that doesn’t mean nothing’s happening. Sanctuary is still changing, still full of secrets. Today, we’re sharing this image from one of the colder regions. Ice, stone, pale light. Beautiful, yes, but look ...

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Exclusive: Tier 1/2/3 Air Transports

Guys, these are so hot off the press they have never been seen outside of top-secret developer discussions - but I begged and pleaded to be allowed to show them off to you because I think they are just so awesome!

Presenting The Guard Air T...

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Sanctuary: Shattered Sun Developer Q&A with nine2 - Episode 2

In episode 2 of our exclusive Q&A interviews, Mike “nine2”, the producer of Sanctuary: Shattered Sun, once again returns to answer your burning questions.

Topics covered:

  • Networking & Performance: Sanctuary avoids t...

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Sanctuary Developer Q&A with nine2

Inside the Mind of Sanctuary’s Lead Dev: nine2 Talks AI, Release Plans, and RTS Innovations

Our latest Sanctuary: Shattered Sun interview dives deep into AI, game design, and the future of large-scale RTS. I sat down with ...

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Questions for the Sanctuary Shattered Sun Devs

Fire over your burning questions - what have you always wanted to know?

Hi all,

We have listened to your feedba...

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The Story Behind Sanctuary Shattered Sun


The year is 2758 and the near complete megastructure known as Sanctuary embraces the Sun. This gargantuan, multifaceted metal-platform now shelters over a trillion lives. Alas, Sanctuary is far from the idealised paradise it was meant to be. G...

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Behind the Scenes: Campaign Mission

The Sanctuary Shattered Sun demo will include a single player campaign mission, and we wanted to give you an idea of what we have considered for inclusion as well as some insights into what we want to do. These are some of the things we have been ...

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Improved EDA rail-gun muzzle effects

Hot off the press from VFX artist, CactusonFire, check out the muzzle effects on the EDA rail-gun. Work continues behind the scenes to make this the game truly amazing.

The development team are working tirelessly on every aspect of the game...

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Escape to Sanctuary Palms

We've added a brand new vacation spot, Sanctuary Palms!

“Discover the perfect holiday destination at Sanctuary Palms, where white sandy beaches meet sapphire seas. Imagine strolling along the sandy shores, with gentle waves...

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The Guard T3 Energy Generator

Some of the models used in Sanctuary Shattered Sun are truly remarkable, even those that don't always receive the same attention as the giant Tier 4 assault bots. Ironically, these often overlooked models can be just as, if not more, crucial to yo...

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An early preview of the Chosen T4 Gunship

Experience an exclusive early preview of the Chosen T4 Gunship, a pinnacle of post-human engineering and design. This advanced war machine epitomizes the Chosen's commitment to superior technology and aesthetic excellence. Featuring cutting-edge e...

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Exploring the Factions of the Future: EDA, Chosen, and Guard

In the distant future of Sanctuary: Shattered Sun, humanity has fragmented into distinct, belligerent, factions. Each has developed unique combat strategies and advanced technologies with which to assert their dominance over their adversaries. As ...

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Mastering the Flux Economy: Strategic Resource Management in Sanctuary Shattered Sun

Before we take a deep dive into the complexities of Sanctuary Shattered Sun's economic system, let's discuss the concept of the flux economy.

Flux economy in Sanctuary Shattered Sun is a system that emulates a continuous and dyna...

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