Hello Patrons! Happy New Year everyone!
Today we want to talk about the current state of the game, the team and Patreon.
Lets start with the most important. Is ILL a scam?
If we were't actually developing the game we would have p...
2024-01-18 15:05:01 +0000 UTC
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Hello Patrons!
We want to announce who we signed with and how development is going, but we still in a process of paperwork and this announce is postponing continuously!
Developmend is going great, there are tons of progres...
2023-10-23 09:39:27 +0000 UTC
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Hello dear Patrons,
Our team is in the midst of significant transformations. We're shifting our office location and we're also in the process of actively hiring to expand our team. Unfortunately, we're not in a position to reveal our new par...
2023-06-30 06:35:32 +0000 UTC
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Hello!
We understand that you were promised a big announcement. Rest assured, it is on its way. However, in collaboration with our new partner, we have decided to make it a more substantial, official announcement, accompanied by additional m...
2023-05-14 23:59:38 +0000 UTC
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Hi everyone!
Great news is expected to arrive in the next week or two! In the meantime, we have another preview of an animation for a game cutscene.
So far, ILL features 4 weapons:
TT Pistol
AKSU Automatic ...
2023-03-29 14:10:56 +0000 UTC
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Hello patrons! Here's another sneak peek into our early development materials. As for the news, the main thing happening right now is that we are in discussions with a partner whom you all know well. We believe they will help us take the developme...
2023-03-06 16:09:05 +0000 UTC
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Hello everyone! This is an in-game model for the Shotgun KS-23, a powerful and loud weapon capable of splattering brains.
What are your favorite weapons to use in FPS games, and why do you enjoy using them? Also, feel free to share any ideas...
2023-02-12 23:13:34 +0000 UTC
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Happy weekends! Our team is doing well and we're hard at work on new updates and improvements.
We wanted to reach out and ask if you've had a chance to play Signalis yet. We'd love to hear your thoughts on the game and what you loved about i...
2023-01-21 15:38:27 +0000 UTC
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Hi all,
As promised, here are some WIPs. We will post...
2023-01-07 22:45:32 +0000 UTC
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Hello everyone,
We hope you had a wonderful New Year holiday! We apologize for the lack of updates recently, but rest assured that we are actively working on the game. We have made progress with the procedural animations of enemies, have imp...
2023-01-06 23:00:08 +0000 UTC
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Hello Patrons!
Apologies for being silent for so long.
There are some complications that affected how fast things are moving. The situation in the world definitely does't help causing our employees to take life matters first. But...
2022-10-09 19:43:29 +0000 UTC
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Here are some screenshots we have prepared for the guys from FTS back in June.
Thanks for the previous post recommendations and opinions!
2022-08-11 15:05:02 +0000 UTC
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Hi all, short post today.
We are focused on the production of a playable episode. We are actively developing mechanics and level design, as well as writing a complete design document. We hope that we will be able to deliver more significant ...
2022-07-16 16:35:59 +0000 UTC
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Hello!
Finally, the new teaser is up and running. Let us know what do you think?
2022-06-11 21:09:02 +0000 UTC
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Hello everyone, it's been a while..
Lately, we have been busy with a lot of things. Patreon is very important to us and it felt sad to not be able to post more often. We will try to make up for it with some bonus materials in the upcoming we...
2022-05-30 17:44:05 +0000 UTC
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Here is a model of a players hand gun you saw in the first teaser
2022-05-30 17:13:09 +0000 UTC
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Hello all.
It is time for an update. For the past two months, we have been growing our team, filling all necessary positions. We are still looking for a physics programmer and VFX artist, but they are on the testing stage and there sho...
2022-02-26 16:37:41 +0000 UTC
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Greetings Patrons! We hope you all had a great holidays!
Team Clout wishes you all the best in 2022!
As you might saw already, we released the first gameplay teaser on our social channels. The gameplay was captured in real-time in Unre...
2022-01-03 17:29:25 +0000 UTC
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Hello people!
Things are moving fast. Our team now ve 8 people working full time on the project along with outsourcing help. We got exciting news, the project has been transferred to UE5, the features like Nanite and Lumen are totally ...
2021-11-19 17:38:25 +0000 UTC
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Hello everyone!
Things are going well. We have 7 people working full-time in the office. There are also a lot of freelancers helping us remotely. Yesterday we compiled a list of professionals that we will need in the course of development. W...
2021-10-19 07:39:51 +0000 UTC
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Hello everyone!
The second month of full-time development is coming to an end and I'm hurrying to report how things are and what's going on with our team.
At the moment we're actively working on an enemy design and have alr...
2021-08-23 15:28:07 +0000 UTC
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Hi all!
Here are some mobile wallpapers to grab (archive is in attachment). Next dev blog is coming soon...
2021-07-30 22:29:47 +0000 UTC
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"Almost there" is no more, and "there" finally here! Now we can finally share what will happen with the game (well, barring a secret or two: gotta keep the suspense!).
Since the release of concept trailers, we spent a lot of time "talking" t...
2021-07-14 19:00:38 +0000 UTC
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Hello Patrons, sorry for the silence. It's just we are almost there, but not quite yet. It literally just a few days before we start full-time production, we already got the office and waiting for the PC's and furniture to arrive.
Stay...
2021-06-21 21:44:43 +0000 UTC
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Greetings!
Next week all founders and our investor are meeting up in Saint-Petersburg for the first time. Gonna grab some beer and discuss about the game and development plan.
Oleg and Vadim will be preparing their relocati...
2021-05-25 15:46:05 +0000 UTC
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Hello friends.
some of you are worried about the future of ILL, so I feel need to clarify what is going on.
Yes, we did choose the investment partner!
The plan for the next 6-8 months is to make fully finished demo episode of...
2021-05-07 19:17:54 +0000 UTC
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2021-04-29 15:05:03 +0000 UTC
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2021-04-28 18:00:50 +0000 UTC
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2021-04-24 21:20:26 +0000 UTC
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2021-04-15 03:07:25 +0000 UTC
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