This is an incomplete beta 2 development version, I've been away for a while for personal and family reasons and I'm coming back in full force.
I wasn't going to release this at first but after seeing people supporting me for so long I thou...
2022-07-19 22:05:44 +0000 UTC
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I decompiled the new Minecraft Bedrock 1.18.31 graphics files using the MaterialBinTool available on GitHub
With this you have access to all shaders files of...
2022-04-30 20:06:59 +0000 UTC
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Realistic knife for Unreal Engine, based on Wotan 3K used by BOPE from Rio de J...
2022-02-21 01:02:49 +0000 UTC
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I made a shaders that allows us to animate the cubemap texture like Flipbook feature. Also I implemented an Spherical (360°) HDRI Environment.
I added custom options in OPTIONS.txt, for make easy to modify!
This res...
2021-05-30 18:21:50 +0000 UTC
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GLSL PE is a update of the old known SEUS PE, I changed the name because I haven't permission of Sonic Ether for use this name.
In this beta I added physically based atmosphere with some hecks for optimize the shaders.
Basically ever...
2021-04-12 19:35:21 +0000 UTC
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This shaders is inspired at the mod Chunk Animator for Java.
It add smooth animations for chunk loading in game, instead of just "appear ins...
2021-03-15 23:56:21 +0000 UTC
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Experimental Shadows using Pre-set data for get every block position in the world for trace shadows; also includes GGX specular.
YouTube Video.
WARNING: It runs in rea...
2021-02-28 19:05:38 +0000 UTC
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