Hello peeps, this is the second promised post of this month!
Changes:
This is the first regular post for the month! Check out Skeleton Auto Patch for a bonus post.
Changes:
This is a SKSE plugin that patches the behavior at runtime to match whatever skeleton mod you have installed, e.g XPMSE.
Without any form of behavior patches, skeleton mods like XPMSE won't play the proper blending animations when moving. E....
2026-01-16 00:09:11 +0000 UTC
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A small mod that fixes the bug of furniture alignment being wrong (sitting/sleeping on thin air) on dynamically placed NPCs (FF actors). With this SKSE plugin they should snap into place automatically, no more invisible chair woes.
This does...
2026-01-01 02:09:48 +0000 UTC
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Hey peeps! Happy New Year!
This is what I've been banging my head against for the past few days, apologies for the delay. I wanted it to get it out by the 28th but there were a lot of issues to iron out and I spent a lot of long nights gett...
2026-01-01 01:22:47 +0000 UTC
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If you want a detailed description about this mod, read the announcement post.
This SKSE plugin adds procedural crowds to Skyrim.
I named this mod "Backgro...
2026-01-01 01:22:22 +0000 UTC
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Hello peeps,
I had the opportunity to focus on what I really wanted over the past few days, so I updated Asset Doctor on Nexus! Truth be told, I had a half-baked update in the works for a while but today it finally made it out of the backlog...
2025-12-21 02:26:19 +0000 UTC
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Hello peeps,
This is the first of your monthly releases. I apologize for the delay, mid terms cooked my sleep and I ended up falling ill for a bit :(
There's no announcement post yet so here's a short gist:
This mod adds a soft c...
2025-12-20 00:09:57 +0000 UTC
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Hello peeps,
Unfortunately I caught the flu so the first of this month's release will be delayed a few days, but there will be no overall change to the posting system (still getting a minimum of two content posts per week).
Fortunate...
2025-12-16 23:45:08 +0000 UTC
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I forgot to upload yesterday, sorry!
Changes:
We're so close...
Hey do you like drinking games? Every time you read the word "circling" in this post, take a shot.
And yes, this is your first of the bimonthly release, earlier than usual! Hopefully this is the last WYTR update and I...
2025-11-13 17:46:44 +0000 UTC
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This is the 2nd of your bimonthly release. Usually it would go on the 28th but it was slightly late this time because of MCM London.
Changes:
Hey all! I'm feeling somewhat better, so here are this month's updates. As usual the 28th regular post is still coming, it might be delayed a bit (still within this month though) as I'm going to London for the next weekend - MCM Comic Con :)
2025-10-19 20:23:21 +0000 UTC
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Hello all,
I didn't forget about the monthly post! I am currently very sick from catching the freshers' flu (bedridden pretty much most of the day). Updates/releases will be delayed until I feel better (in a few days hopefully)
Thank...
2025-10-16 00:31:01 +0000 UTC
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Requirements:
SKSE
Address Library for SKSE plugins
Features:
- The following factors affect the buying and selling price every item:
elat...
2025-09-28 19:10:24 +0000 UTC
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I confess: my 100% favorite thing to do in games like Mount and Blade Bannerlord, Battle Brothers, and Starsector is to be a filthy little loot gremlin that goes around buying low and selling high, instead of ya know, playing the actual game. Some...
2025-09-28 19:08:29 +0000 UTC
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Second half of the first bimonthly post, thank you for the patience.
Changes:
This is the first half of the first bimonthly update (15th) for this month.
Wait Your Turn:
Second half of the regular 28th update.
Changes:
This is the first half of the release on the 28th. For the other half, see the changelog for Foot IK Fixes.
Changes:
- Fixed head-tracking not being cleared on stopping circling.
- Fixed NPCs goin...
2025-08-28 18:40:31 +0000 UTC
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This is the mod I've been banging my head against for the past week, and the first monthly post (for the 10th-15th).
TL;DR this mod makes legs and feet look nicer in animations by changing the position of th...
2025-08-15 22:37:47 +0000 UTC
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Requirements: SKSE Address Library Install: Install with mod manager, enable mod. Quick Notes: This is a very very alpha release; some stuff
Requirements:
SKSE
Address Library
Install:
<...
2025-08-15 22:37:18 +0000 UTC
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The thumbnail may be a bit off, I haven't transferred the images from my old drive yet so I had to make do.
Changes:
Hey all,
First of all; good news: I got a summer internship as a back-end developer. As someone who just finished their first year of their degree this is a significant boost for my work experience. This wouldn't have been possible without a...
2025-07-25 22:32:34 +0000 UTC
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Vanilla Mechanics:
Upon a witnessed crime:
This is the first of your regular bimonthly posts! Slightly late on the 16th sorry about that!
Features:
Upon a witnessed crime:
Hey all!
So I was going to post the completed release for this new project but I just realized I forgot to find the AE addresses. And there are about 7 hooks and 2 RE-ed functions being called in this new (!) mod, so it's gonna take about ha...
2025-07-16 00:33:32 +0000 UTC
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This is your regular post on the 25th for the month.
Changes:
For a general description of this mod, see the original post.
Fixes: