Chasing Sunsets Chapter 2 (0.3) is done! *Updated*

**UPDATE**
After talking to Kent, we feel that pushing the day one access to the Engineer Tier made no difference on how q...
2021-05-07 17:39:03 +0000 UTC View Post

**UPDATE**
After talking to Kent, we feel that pushing the day one access to the Engineer Tier made no difference on how q...
2021-05-07 17:39:03 +0000 UTC View Post
When Kentyrr and I started this, we never thought we'd devote so many more hours to it than we do our day jobs, but we do!
Chapter 2's art is finis...
2021-04-27 18:12:39 +0000 UTC View Post
As promised in my last post, please find the above video detailing the chapter summary.
One of the things that bothers me as an avid VN player myself is that when a development cycle lasts months, it's easy to forget details of where I left ...
2021-04-07 19:20:51 +0000 UTC View Post
Happy April, everyone!
Chapter 2 is moving along nicely with the last "difficult" scene from an art perspective fully rendered and complete. ...
2021-04-05 16:37:02 +0000 UTC View Post
Today is something of a milestone for us, as our most challenging scene of the update is behind us. It feels like a good time to break down o...
2021-03-28 20:19:32 +0000 UTC View Post
While time is really flying for us at SFS, we know that this probably isn't the case for those of you waiting patiently for the next installment.
Kent is currently working his way through the most demanding scene he's had to do so far.  ...
2021-03-21 00:36:48 +0000 UTC View PostHere is the final update to the Chapter 1 release, and the last revision until Chapter 2 is released. There is no new content, and this primarily correcting the few spelling/grammar errors that have been reported since...
2021-03-18 02:47:31 +0000 UTC View Post
Spring is nearly here, and a month to the day after the release of Chapter 1, we are going strong on Chapter 2 development. Currently, the ch...
2021-03-08 04:10:53 +0000 UTC View Post

**Updated to add links to 0.2a with Linux Distro and Bug Fixes**
Predictably, Kent and I did a pretty piss-poor job taking a week off after launchi...
2021-02-13 04:55:11 +0000 UTC View Post
This week, Kent and I are going to take a bit of a rest before we dive into Chapter 2, which will be entitled "Truth and Consequences."
Remember, i...
2021-02-08 20:30:26 +0000 UTC View Post
Chapter 1 has arrived! Thank you all for your patience as Kentyrr and I refined our workflow and fed our Cyberpunk addiction.
Below, yo...
2021-02-08 01:00:07 +0000 UTC View Post
Our release date is rapidly approaching, and Kent and I are as tired as Alex is in the preview image above.
I promised a date on the las...
2021-01-31 09:39:04 +0000 UTC View PostAll,
The vast majority of Ren'Py VN's launch on the tried and true Ren'Py 7.3.5 framework. On the last day of 2020, Ren'Py 7.4.1 launched with significant improvements, including a model-based renderer and the correction of a num...
2021-01-26 00:45:13 +0000 UTC View Post
COVID strikes Stone Fox. Kentyrr was introduced to the pandemic a short while ago, they hit it off, and now they're a couple!
While thi...
2021-01-23 20:14:24 +0000 UTC View PostAs Chapter 1 approaches release, the current plan is to add all Patron names to the closing credits crawl. I typically do this by scraping the Patron list and adding the names I see there.
We will NOT add names which appear to be...
2021-01-16 03:01:12 +0000 UTC View PostAs Kentyrr and I barrel into the home stretch for Chapter 1, I just wanted to announce that the fully-scripted beta is out to select testers for feedback and focus testing.
The story is somewhat denser than the average Adult Visual Novel, an...
2021-01-15 07:08:15 +0000 UTC View Post
Wew, what a marathon!
Chapter 1 is now playable beginning to end with all choices, consequences, point tabulations, and dialogue fully s...
2021-01-11 18:00:08 +0000 UTC View Post
Well, Cyberpunk 2077 came and went. When Kent and I started this project, we figured we'd take a month off for development to play...
2020-12-22 04:58:00 +0000 UTC View PostThis last weekend, Kentyrr was prolific, generating almost 80 renders for Chapter 1! I'll be folding these into the game tonight and looking for image gaps that would require supplemental art. Then we'll start working on th...
2020-11-30 23:52:35 +0000 UTC View Post
Happy Sunday everyone!
Work is proceeding apace on the chapter 1 update. Kentyrr and I have been focused on the middle section of the u...
2020-11-23 04:28:21 +0000 UTC View Post
Happy November everyone!
It's been an eventful month for Kentyrr and I as we drive forward on delivering Chapter 1. This has been a very diff...
2020-11-03 03:59:41 +0000 UTC View Post
First of all, Ken and I would like to thank everyone who attended our Livestream last Saturday! We had some really good questions, a few really bad...
2020-10-15 03:56:28 +0000 UTC View Post
Happy October, everyone!
Here we are nearly two weeks after the release of 0.1 and Stone Fox is already hard at work on Chapter 1.
... 2020-10-08 01:26:40 +0000 UTC View PostThis is a bugfix build.
All, since the game has released, there have been a number of issues identified. v0.1a addresses the following:

It's been a pretty crazy weekend for Ken and I. Thursday night we released the Patron build of 0.1, and three hours later it had leaked to th...
2020-09-28 21:29:46 +0000 UTC View PostEnjoy! and don't forget to use the #bug-reports channel on discord to report anything that isn't working properly.
2020-09-24 20:12:40 +0000 UTC View Post
Kentyrr and I been burning the midnight oil daily to hit our September deliverable on schedule, and things are lining up well!
If all ...
2020-09-12 17:13:02 +0000 UTC View Post
Great news! Last week, as promised Beta 0.1h was released to beta testers, and the response has been very positive!
Kentyrr...

I try to make a daily update in the Discord #general channel, but will likely limit Patreon update posts to once every week or two to spare you email spa...
2020-08-25 20:05:08 +0000 UTC View Post