Couldn't quite pull this one off.
It's approaching midnight here and I'm still implementing the last couple of scenes. I'll finish up implementation before I go to bed and then test and put together a release version tomorrow.
Ap...
2021-04-30 22:45:17 +0000 UTC
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The harlot placeholder poll has ended. I was going to go over the results, but I'm currently crunching pretty hard on the ver0.018 release. I'll go over it in more detail next week when I'm less stressed.
As for the ver0.018 rele...
2021-04-29 14:25:57 +0000 UTC
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Progress is still a little slow and scratchy.
I have phases like this. The important thing is to keep chipping away and not get stressed out. A few pages a day is not ideal, but it keeps the project moving, even through the slow ...
2021-04-25 23:01:39 +0000 UTC
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It's been a while since the last poll. I was hoping to use more of them then ran out of spare harlot scenarios. Something I'm hoping to correct. Once I have NPC and website distractions out of the way I might just take a month an...
2021-04-21 14:11:48 +0000 UTC
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Short update this week. I could see I was a struggling at the start of the week and decided to take a break week rather than keep pushing and then burn out completely for a couple of months. I needed to get some other IRL stuff done an...
2021-04-18 23:10:42 +0000 UTC
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A quietish week. I had to take a couple of days off to do some IRL house maintenance things.
The Handsome Barman is now fully implemented. Or rather, the bits that needed implementing at this present time are implemented. M...
2021-04-11 22:33:24 +0000 UTC
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Updates after a release are always fairly easy. This week I put ver 0.017 of House of Hellish Harlots out. You can find it in the previous post.
After that I spent the rest of the week doing the usual post-release organising of m...
2021-04-04 22:35:19 +0000 UTC
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Okay, this is pushing things tighter than I'd have liked. But it's done. Version 0.017 is ready. I'll be a little quick on this as I want to give people a chance to grab it before the clock clicks to April.
What's in this o...
2021-03-31 21:42:23 +0000 UTC
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More progress of the plodding type. (Sums up March really.)
I've implemented all the 'fleshing out' passages. This is adding some flesh to the bare bones of the main game loop of - present 3 harlots, go away to think, go back to ...
2021-03-28 23:00:39 +0000 UTC
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Progress is still of the slow and steady type, with this week being a little on the torturous side.
The Madam's tour and the fleshing out passages are all typed up. I've been through them with a couple of editing sweeps. Will li...
2021-03-22 00:13:11 +0000 UTC
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My after-work-hours leisure time this week saw me playing naughty rather than regular videogames. I liked Succubus Academia enough to write a review of it to put on my blog. I think it should be of enough interest to x-post here:
2021-03-19 17:03:15 +0000 UTC
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More slow and steady progress on the intro and fleshing out of House of Hellish Harlots.
I wasn't totally happy with the Madam tour sections. Not quite needing junking, but not right.
So I carried on with the revamp of The Madam'...
2021-03-15 00:01:00 +0000 UTC
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A half-weekish update. I took a few days off at the end of the week to recharge the batteries. A weekend off effectively. Don't worry, I'll be right back at it on Monday.
The first half of the week I got tucked in to some o...
2021-03-08 00:08:18 +0000 UTC
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Last post I put up what needs to be done for House of Hellish Harlots. My aim for the next two months is to prepare a public demo of HoHH to put up on a website somewhere. This I hope will attract more interest and - more importantly -...
2021-03-04 12:59:04 +0000 UTC
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Normally, I'd put an update post here, but that seems a bit superfluous as it's all in the release post for "House of Hellish Harlots" v0.016 I put out yesterday.
Instead I thought I'd go over a list of things that still need to be done.
...
2021-02-28 23:25:59 +0000 UTC
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As I mentioned in the midweek post, I did have a list of maintenance tasks to work through. I got a chunk of them done but not all. Of the two remaining charms, I was able to implement one and partially implement the other. More ...
2021-02-27 22:37:56 +0000 UTC
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It's not ready just yet! So don't get too excited.
I have implemented and tested PĂȘl-O Sugn, which means I have a version ready. However, as I mentioned in the last weekly update, there are a bunch of other little things that I ...
2021-02-25 14:19:54 +0000 UTC
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Everything is still looking good. February has a nasty habit of ending sooner than you realise, so I put new harlot scenario writing on hold to make sure I wouldn't have a last minute panic trying to get the last couple of harlots done. &nbs...
2021-02-21 23:16:03 +0000 UTC
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Version 0.016 is still roughly on schedule.
I was able to get Rubber Ball Synthetic Harlot over the hump and finish her 1st draft. The ver0.016 release will likely be The Buxom Lolibaba + Charms + Rubber Ball Girl, Slug Girl and Asphya...
2021-02-14 23:28:11 +0000 UTC
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As I mentioned in the midweek post, I did get off to a bit of a flier.
The Charm Seller NPC is written, typed up and a good chunk of her implementation is done.
Her name is tentatively "The Buxom Lolibaba", if I think I won't get in tr...
2021-02-08 00:06:37 +0000 UTC
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I should probably put "plans" in scare quotes. I want to avoid a similar situation to what happened last year where I said the next release would be the 'sexy snek' release, got stalled on writing a couple of the scenarios, but felt I had to...
2021-02-03 16:39:06 +0000 UTC
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Updates after a release are fairly easy - got the release out!
Version 0.015 is out. You can find it in the previous post. I hope you enjoy it.
Queen Colubridis's scenario was a little on the longish side and it turned out ...
2021-01-31 23:11:50 +0000 UTC
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The Doctor(ess) is in the House!
Version 0.015 is ready.
As usual, the file is a HTML document. You should be able to open it with your default web browser. There are known problems with Brave, likely because of more exacti...
2021-01-28 21:10:43 +0000 UTC
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We're getting near the end of January and I'm happy to say things are still broadly on schedule.
The alternate pathway stuff for The Doctoress has been implemented and tested.
I also added some new ailments for Nurse Honey to cure.
2021-01-24 23:40:39 +0000 UTC
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The Doctoress's base functionality is implemented. Testing was fun as I had to move a few blocks of text around to get the display right. It has been tested and appears to be working okay. I also found a fix for something I wante...
2021-01-17 23:14:34 +0000 UTC
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I keep saying I'm going to do this, and then never get around to it, so, let's throw this open, so I can never get around to writing and implementing the ideas until 2022.
Just kidding... I hope!
The new NPC was originally designed as ...
2021-01-14 13:47:06 +0000 UTC
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Looks like The Corruptress and Gluttonous Lamia ran away with that one.
I'll start typing them up this week.
As I mentioned, I will keep things flexible. If a couple of 'artificial being' harlot ideas pan out and get written quic...
2021-01-11 17:12:11 +0000 UTC
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I'm still working away on The Doctoress. I managed to get into a little bit of a tangle as it's been a while since I implemented an NPC. I have a sort of framework. At some point I might give all the NPCs a quick refactor to stan...
2021-01-10 23:31:17 +0000 UTC
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I'm still in the middle of stitching together all the text chunks for NPC Potions aka The Doctoress. I want her release to also include some new harlots. I think 2 should be doable before the end of the month.
As before, I'll thr...
2021-01-07 13:35:32 +0000 UTC
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It's the first update of the new year!
Monday was great. I wrote, implemented and tested the potion system. There are some specific side effects I wanted, and the system does what I want it to.
Then I hit some technical pro...
2021-01-03 23:53:25 +0000 UTC
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