ROOM 112: ADMIN BUILDING (DOWNSTAIRS LEFT)
It's another big meeting hall, just off from the main entrance hall. The room looks like it's been in a war. Furniture is smashed and the debris strewn across the floor....
2023-04-17 00:04:46 +0000 UTC
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Slightly rough week. What I took for a hangover last Sunday turned out to be a dose of Covid/Flu/Something nasty that knocked me on my arse for a couple of days. I didn't get much done at the start of the week, but was able to get goin...
2023-04-16 11:53:49 +0000 UTC
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This should have gone up yesterday, but I'm still in bed after being pole-axed by a nasty bout of Covid/Flu/Something Unpleasant. As a result I'm a little behind on a few things.
I was in the mood for some JRPG-type gaming, so switched...
2023-04-12 11:41:07 +0000 UTC
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ROOM 105: ROOFTOPS (CORPSE)
Now we have the workshed key and have found the ladder, I can go back to the rooftop entries I wrote a week ago.
You place a ladder and climb up to the roof of the 2nd small warehou...
2023-04-09 23:42:15 +0000 UTC
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Slightly hungover update post (which is why it's a little later than normal).
First week of April was a little scrappy. I wanted to use it to properly clean my desk and tidy up loose ends, and achieved that.
I finished the 1st dr...
2023-04-09 14:35:57 +0000 UTC
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Here is some lovely harlot art, or in this case NPC art. After having art commissioned of Mademoiselle Vête Piège, Atlantis27 commissioned Thrae...
2023-04-04 11:32:50 +0000 UTC
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The last week of March finished fairly smoothly. I put out the regular HoHH release (v0.043). As I mentioned in that post, I did better in March than I was expecting, so combined Cyane and Lagona into the same release rather than just ...
2023-04-02 13:02:47 +0000 UTC
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ROOM 098: 2nd SMALL WAREHOUSE (NPC MERCHANT)
The stand outside the warehouse looks like it was in use when the daemon insects descended on the compound. A sheet covers goods on the table. The poor merchant behind...
2023-04-02 00:41:47 +0000 UTC
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Originally I was going to parcel out the new harlots one at a time to give me a chance to work on the new short story collection. However, I got a bit more done during March than I was expecting, so I've jumped the release to v0.043 rather t...
2023-03-31 10:22:53 +0000 UTC
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ROOM 090: KRAKEN SCYLLA BOSS
The KRAKEN SCYLLA BOSS is in a smaller backroom. You arrive in time to see her squeeze the last of the energy out of the pirate crew. You see the captain moaning away in pleasure as h...
2023-03-26 23:53:36 +0000 UTC
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A slightly slower week as I was fiddling around with some technical aspects of Twine.
After splitting the project up I wanted to look into how easy it is to move passages from one story to another. It's a little fiddly as I had to go i...
2023-03-26 11:18:33 +0000 UTC
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ROOM 084: SECRET TEMPLE ENTRANCE
After navigating the flooded rooftop, you're able to walk across some rooftops and find a high room enterable through a balcony window. Inside the room you find a fancy chest guarded by...
2023-03-20 01:44:43 +0000 UTC
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March continues to be very productive. I think this is more because I currently have a lot of already-written material to work with rather than extra focus.
The v0.042 release for House of Hellish Harlots is prepped and adds the jellyf...
2023-03-19 12:52:49 +0000 UTC
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Here's another new(ish) H-space Monster Girl story.
One of my current ongoing projects is to take the old H-space Bestiary shorts and spruce them up into "proper" short stories. This is the "Pink Cushionblob" story. In this case ...
2023-03-16 10:45:12 +0000 UTC
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ROOM 077: WATERFRONT BACK STREETS (FLOODED)
You walk along the rickety wooden walkway. You're not sure how deep the street is flooded as the waters are black and impenetrable. A bow wave breaks the water as somet...
2023-03-13 00:51:24 +0000 UTC
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This was almost a perfect week for tidying up loose ends.
Cyane (jellyfish girl) is implemented and tested. I just need to prepare a release for her (0.042).
The fleshpot pitcher plant girl is typed up, so I can start implementin...
2023-03-12 12:53:50 +0000 UTC
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ROOM 070: ROUGH PUB (TABLES)
Hardbitten rough'n'ready seafaring folk are sitting around the tables and drinking.
The player will have the option of moving between three tables.
One will be recent arr...
2023-03-06 02:27:36 +0000 UTC
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First weeks of the month are usually fairly scrappy, but this was a better one for keeping the production line ticking along.
Jellyfish Girl has a name - Cyane. I finished off typing up, edited her and I'm about halfway through impleme...
2023-03-05 12:27:08 +0000 UTC
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Here is some more lovely harlot art, this time of the lovely, refined and not at all dangerous (*ahem*) Mademoiselle Vête Piège.
This is courtesy of my patron, Atlantis 27, who commissioned artist Thraeh for the pieces and was kind enough ...
2023-03-04 11:57:39 +0000 UTC
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ROOM 063 – WHARF (SHOPS)
The wharf is long and slightly sinister at night. Buildings loom to the right. You can see a narrow alley and canal leading off into a dark interior. Out on the wharf itself a cou...
2023-03-03 01:37:58 +0000 UTC
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Thanks for voting and giving me feedback. It's good to see that about 75% of you are fine with it. The other 25% is still a little higher than I'd like, so I still want to reduce the nuisance value.
Posting weekly came up a few t...
2023-03-02 12:05:24 +0000 UTC
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GOLDEN RABBIT MOB BOSS
We've dipped slipped into March as February is a short month and the first post of it was the Hub location.
The player will have got here either after defeating or avoiding the BODYGUARD BUNNY TWINS. &nb...
2023-03-02 01:49:13 +0000 UTC
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I'm coming to the end of the 2nd level of the #SexDungeon23 project (last post tonight) and I do have some concerns to share.
Those concerns aren't with me, thankfully.
When I first heard about the #Dungeon23 thing at the end of last y...
2023-03-01 13:53:37 +0000 UTC
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OPTIONAL BUNNY BODYGUARDS BOSS FIGHT
What happens next in the VIP lounge is determined by a secret variable tracked throughout the level. Talking to and asking the wrong questions of the wrong NPCs will raise a 'boss awareness' stat.
2023-03-01 02:19:02 +0000 UTC
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This is another one I prepped in advance. So far in advance it's going to be a little anti-climactic as she was already spoiled in the alpha build I released midmonth to test I hadn't broken the project after needing to reorganise it.
...
2023-02-28 12:44:59 +0000 UTC
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GOLDEN RABBIT CASINO (VIP LOUNGE)
After stumping up the entrance fee you will be allowed into the VIP area. This is a dimly lit room with curtained-off alcoves. Loud sex moans are coming from one. The lounge looks more up-m...
2023-02-28 01:23:49 +0000 UTC
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PRIVATE DANCE ROOMS (UNACCOMPANIED)
This is a special option that arises if the player defeats a BUNNY GIRL after she takes him here for a private dance. They will have a few extra moments to check out the other rooms.
Some rooms...
2023-02-27 01:48:25 +0000 UTC
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After having focus on technical stuff for the past couple of weeks, it was good to have a solid writing week.
The jellyfish girl harlot for HoHH is mostly typed up and just under 4.5K words. I'll queue her up for implementation and a f...
2023-02-26 13:20:53 +0000 UTC
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PRIVATE DANCE ROOMS (WITH BUNNY GIRL)
These were originally going to be multiple rooms each with their own entry, but February is a short month and we're getting close to the end of it, so I'll concatenate this into one entry.
2023-02-26 02:31:45 +0000 UTC
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GOLDEN RABBIT CASINO (STRIP SHOW)
A stage in the corner where sexy BUNNY GIRLs put on strip shows for the audience. The BUNNY GIRLs are lithe, athletic, and very flexible.
This is similar to the bar area. There...
2023-02-25 01:18:38 +0000 UTC
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