ROOM 244: WELCOME TO THE TOWER OF TITTY WITCHES
This is the second of three zones the player needs to complete before entering the final castle.
For reasons...
At this point the player should be starting to suspe...
2023-09-02 01:07:34 +0000 UTC
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It's time for the regular scheduled monthly update to House of Hellish Harlots.
August was a crazy month as I finally got the new version of HoHH with art up and running. However I still have about 60 harlots to transfer over and check...
2023-08-31 10:44:57 +0000 UTC
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(Pt 1, covering the writing, is here.)
We're getting near the end of August, so I thought I'd drop part 2 of my mid-2023 roadmap for House of He...
2023-08-29 10:14:46 +0000 UTC
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ROOM 243: 3RD FLOOR (SADISTRIX WARDEN)
After the triple-locked door is another short staircase leading up to a large room with padded black rubber walls and filled with a variety of BDSM gear. There are also plenty of ...
2023-08-28 00:40:42 +0000 UTC
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And it was the last week of frenzied code-hacking.
I think it needed to be as well. I've been extremely focused on getting the core of House of Hellish Harlots 1.5 done over the past month or so, and it was just starting to ge...
2023-08-27 11:40:15 +0000 UTC
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And finally I have a proper playable demo of the updated version of House of Hellish Harlots!
You can find it on the houseofhellishharlots website, under the Experimental tab here:
2023-08-24 10:40:32 +0000 UTC
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ROOM 235: 3RD FLOOR (CAGE DOMME)
Standing in the middle of the corridor is a very unusual daemon. She is a very tall and slender dominatrix, wearing a massive bell-shaped dress of black latex. This is the second ...
2023-08-21 01:46:08 +0000 UTC
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And hopefully the last week of frenzied code-hacking.
I converted another 13 harlots over, to give me a HoHH1.5 demo roster of 16 (3 per faction + Morticia Rose).
Each harlot takes about 2-5 hours to convert depending on how fiddly the...
2023-08-20 09:45:37 +0000 UTC
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Time to take stock of where I'm at with House of Hellish Harlots. I figured I'd put a couple of roadmaps, one focusing on the writing side of things (which I'll be doing) and the other on plans for art and other assets (which I'll n...
2023-08-17 09:43:26 +0000 UTC
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ROOM 227: 2nd FLOOR (CELL 03 – RIPPED PIT TRAP)
The cell has another plinth at the back with an oversize key sitting on a cushion.
While there isn't a VINYL MAIDEN, or anything else suspicious, in the room, the playe...
2023-08-14 00:39:46 +0000 UTC
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This was another solid week of working on the new version of House of Hellish Harlots.
I hit a slight setback when I forgot one of Twine's quirks and made a change that doesn't work with how Twine handles objects.
If you're familiar wi...
2023-08-13 10:55:26 +0000 UTC
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I'm a little late starting this zone as I've been very focused on the HoHH updates. I'll add extra rooms on some days until I'm caught back up again.
ROOM 219: GROUND FLOOR (CELL 04 – EMPTY)
This is ju...
2023-08-09 01:08:11 +0000 UTC
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I put out the regular (test-only) monthly release of House of Hellish Harlots. v0.048 added the bratty 'teen' succubus, Brittnee, and you should be able to find it in a previous post or up on the House of Hellish Harlots website.
Then ...
2023-08-06 12:09:15 +0000 UTC
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No room number on this one as I realised it's repeating some general information from earlier.
I think I have a pretty good idea of how the zones could link up.
Zone 1 is the Intro Zone of the CRIPPLED SUCCUBUS brothel.
The game ...
2023-08-02 00:37:16 +0000 UTC
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ROOM 212: QUEEN SLIME
And finally, the real boss fight of the area.
The QUEEN SLIME will be overjoyed the player has made it this far. She is a gourmet eater and only likes to absorb the essence of the highest qu...
2023-08-01 01:00:03 +0000 UTC
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It's time for the regular monthly update to House of Hellish Harlots. This is another short release, adding just one new harlot, the bratty Brittnee.
I did consider adding the squidgy slime twins to this release, but I want to maintain...
2023-07-31 11:18:33 +0000 UTC
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This was another week of coding and testing and adding graphics to House of Hellish Harlots.
The main focus was properly isolating a Harlots module and updating the 'Harlot Tester' I use for testing harlot scenarios. I had this set up ...
2023-07-30 10:47:46 +0000 UTC
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ROOM 210: GIGANTIC SLIME BOSS FIGHT
The blue jelly on the walls will keep thickening as the player goes deeper into the slime tunnels. They will eventually come across the entrance to a massive underground reservoir. &...
2023-07-24 00:44:01 +0000 UTC
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A lot of coding this week. I did a little bit of typing up and writing on the poison frog and forbidden smotherer harlot scenarios, but mostly focused upon updating the HoHH codebase to add graphics.
Work on this seems "hot" at the mom...
2023-07-23 11:09:36 +0000 UTC
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I've been busy working away on my twine codebase to make House of Hellish Harlots more resemble a typical indie game.
Because of the issues of getting mobile devices to load local images into a .html file, I'm putting the experimental demos ...
2023-07-21 11:19:27 +0000 UTC
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It's roughly the middle of the month, so time to put out another modified H-space Bestiary story.
This was originally the Latexian Scylla story. As with the others, I've beefed up the background a little.
I've also beefed up the ...
2023-07-19 13:16:43 +0000 UTC
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ROOM 203: CULT MIDDEN HEAP
Behind the sacrificial altar is a small passage leading to a large cavern. There are lots of other remains and other detritus piled up in here. The cultists were chucking bodies here af...
2023-07-17 00:46:56 +0000 UTC
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This was another busy week rotating through various things.
I finished typing up the Latexian Leechwoman short story. I now have two modified H-space bestiary short stories queued up for editing.
I finished the first draft of the...
2023-07-16 11:37:57 +0000 UTC
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This is where dozy Hydra remembers he has a website for House of Hellish Harlots and can put experimental versions up there rather than fiddling around with sending people .zip files.
I've added an experimental tab at the end of the menu. &n...
2023-07-12 10:55:51 +0000 UTC
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From the recent posts, you'll see that I've been doing some experimentation with improving the look of HoHH.
I've been pleasantly surprised with how much you can actually do once you figure out how Twine works. This is still going to p...
2023-07-11 13:25:59 +0000 UTC
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This one should be more responsive. i.e. It should still look okay at a variety of different screen widths and resolutions.
Unfortunately, this probably won't fix the main problem with mobile devices - images not loading because the .h...
2023-07-10 15:31:17 +0000 UTC
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ROOM 195: SLIME QUEEN MID
Beyond the grand canal is another tunnel. After walking down it a short distance, the player will see a big mass of pink slime ooze out of a pipe and form into the SLIME QUEEN sitting on a big...
2023-07-10 00:36:28 +0000 UTC
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This was a pretty busy week. I'm juggling a few things with external projects, but I made sure not to neglect my own.
On the writing front, I did some more work on another modified H-space bestiary story. This one is an updated v...
2023-07-09 10:14:34 +0000 UTC
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I'm about to give myself another crash course in CSS, this time looking at media queries to work out an appropriate display for House of Hellish Harlots on mobile devices.
Before then I should check that HoHH is displaying correctly on deskt...
2023-07-05 11:52:53 +0000 UTC
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ROOM 189: SEWERS AREA 1 (SLIME BLOCKAGE)
The way forward is blocked by a large collection of blue slime blobs. As the player approaches some of the slime forms into the shape of beautiful buxom woman and beckons the pl...
2023-07-03 01:14:55 +0000 UTC
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