EbiNaki
VerehrER

VerehrER

patreon


VerehrER posts

It is delayed again

I am really sorry.

I explained in discord.

I am going to copy paste it here... 


VerehrER — Today at 7:19 AM

It is delayed again

I was a little burnout this week so didn't catch the p...

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September Reward

You saw it in discord.

A if-scene.

It is the artist's idea.

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I need 10 more days

Hello everyone, September is almost over, and I feel it's necessary to update you on my current progress.

Although things are going well, I may have overestimated my speed. There are only 5 days left, and I now realize there's still a lot to...

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Discord

Okay, I create a discord channel.

But it is mainly for bug report and maybe some progress post, nothing big.

Eveyone can join, please be kind to each others, because I probably do not have enough time to moderate it.

Thanks.

<...

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To everyone waiting for the update

V0.7 will likely be updated next week (it could also be the week after, but I'll try to finish it by next week).

It was originally scheduled to be updated this week, but as you know, I've added a lot of new stuff.

The amount of story c...

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Late August Reward


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August Progress Report

Uncensored on Cien

Hello everyone.

This is the August report that's unintentionally delayed for two days into September, my a...

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Failed to catch the deadline

Unfortunately I can't make the deadline this month.

The next update will be postponed to Septemper.

I am sorry for everyone joined Patreon this month, I will still give out Augest reward illustrations tomorrow, which is not a lot, but ...

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A small small update on stagger effect

Enemy now has a little shaking effect when hit (when not poise broken)

Didn't plan on doing this, but had a sudden inspiration.

I think, when facing high-poise enemies, this should enhance some hit feedback.

******

敌人...

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About the update in the end of Augest

Hello everyone, I've been busy with new content, so I haven't posted for a week.

I really wanted to show you our new H animations (a simple version, not live2d, similar to the H animation for doggy style), but I feel that constant spoilers m...

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Temporarily Adopting a Faster Drawing Method

Uncensored on Cien

***

So, before the official release, I decided to use this faster method for drawing CG.<...

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Small update, I'm adding butt play in the next update

also butt experience, since many people asking for it

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NPC supporter & Yukimura and Reynold portrait art rework

Hello everyone, I'd like to briefly report on our current progress today.

The gameplay framework for NPC-to-NPC combat that I started building last week has essentially been completed, and I can now give a little showcase.

With this ne...

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Original Luna's Outfit rework

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What do you think about more outfit choice?

Because I now have the number of Patreon supporters I have only dreamed of.

SO

what do you think if I add more outfit choice? (like a latex bodysuit)

But it also mean I have to redo and modify ALL existing CGs and illusts corresp...

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New outfit & portrait art for Luna

What do you think?

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New progress on enemies vs each other

I have to say, npc vs npc make significant impact on frame rate. 

Global damage zone require every npc run though the code per frame to check if it is hit, which is not good when there are too many enemies on the screen.

I am stil...

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Made this today

Preparing for new skills and mechanics

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Do you think the bosses are too difficult?

Just a quick poll, I need to decide how to adjust their difficulty.

Give me your thought in the comment below.

If you think all of them are too difficult, choose which one you think is most difficult, and then choose the 4th option. View Post

V0.5.F & V0.6.F Bug Fix Report

I'm sorry, the main reason for these bugs is that when I'm modifying and adjusting some function codes, I sometimes forget their original special ordering or requirements, resulting in errors in originally normal functions. Because I'm always lear...

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Time to fix the game (now fixed)

Good... afternoon! I am awake, and I saw all your bug reports. Gonna fix them all today!
Also I am going to increase the total flasks you can carry so fighting bosses can be easier.

I am also changing back the no consuming stamina out of...

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WoS Beta v0.6.F.1 beta Download here

Discord 

To access the underground prison, you need to talk to Lati after defeating the Flame Knight.

关于如何进入地下监狱,你需...

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WoS Beta v0.6.X & v0.5.2X Update and more

Hello everyone!

I didn't expect to catch the end-of-month deadline, so I didn't have to accidentally drag it for half a month like last time, haha.

I'm too tired and don't feel like chatting, so let's get straight to this update.

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Will release new update in two days

Hey guys, v0.6 update will be out in two day, which is exclusive to patreon only.

There is still a public demo update v0.5.20 for free, it will contain some new H scenes (will give details in the update report), but no new maps like complete...

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Magic projectile test

just a test video

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I made Projectiles today!

Finally.

Now you will be facing various ranged enemies who can really mess you up.

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Update: WOS v0.5.18 and Frame Rate Optimization

This version made some optimizations to the enemy AI, as well as some bug fixes.

Upon inspection, it seems that the pathfinding feature of a third-...

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Special verison for Paid Supporters Scheduled for This Month

Hello, this is VererhER.

I noticed a significant increase in supporters at the beginning of this month. It seems like I've been recommended somewhere, which is a pleasant surprise. Regardless, I am deeply grateful for your support.

The...

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Fixed bugs report for v0.5.16

The game is still a test verison and has many bugs. We apologize for the inconvenience.

游戏还在测试阶段,有很多bug,非常抱歉。请在这里报告任何发生的错误。

******

Obviously, people who didn't join ...

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June Reward!

4 illust for this month. Thank you all for the support.

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