Yule ice fox set <3
A rare prey on Skiia till 1st of January, 2022, in the newest build here: https://www.patreon.com/posts/hunt-and-snare-56952704
HINT: Appears at ni...
2021-12-23 02:00:07 +0000 UTC View Post
A rare prey on Skiia till 1st of January, 2022, in the newest build here: https://www.patreon.com/posts/hunt-and-snare-56952704
HINT: Appears at ni...
2021-12-23 02:00:07 +0000 UTC View Post
To answer all you require is a Google account. Do note that it is the only way to answer the poll at the moment too!
Thank you! <3
~Ruffleneck
You can get the build here > https://www.patreon.com/posts/56952704
r5.27h Changelist:
We sneaked in a small update to it too, with some small extras that were requested between then and now, like bigger maximum crew size (because kizan and ful kinda over crowded it) and a few bug fixes that escaped us earlier! ^^
Current vers...
2021-10-03 20:51:25 +0000 UTC View Post
Windows / Linux / OSX:
https://ruffleneck.itch.io/hunt-and-snare-r527/patreon-access
Steam Beta Pas...
2021-10-03 20:26:37 +0000 UTC View Post
Heya!
The r5.27 build releases to Silver Cohort and Steam on 4.10.2021 (lil under week from now)!
It is currently out to Gold Cohort as an experimental release here: 2021-09-27 23:40:07 +0000 UTC View Post
Above is a gif showing some selector clickings. It’ll shuffle tails too, and Ful will be available in the next build properly. There’ll be more pattern options of course, but it’s showing the default one in the gif ^^
2021-09-15 20:40:28 +0000 UTC
View Post
Above is one of the new NPCs on Kizan, she runs the Dancing Ferns tavern/inn; Basically Kess’ equivalent on Kizan, except not at all like Kess. Only functionally the same x)
2021-08-22 12:23:24 +0000 UTC
View Post
Lil progress report coming up! Been a while since the last Snippet, not because work isn’t done or that development isn’t progressing, but because “end stages” of each build is largely just setting things up and it’s not a very visual pr...
2021-07-28 19:49:11 +0000 UTC View Post
Comparison between Skiia (remade map) and Kizan (new island, and new map) ^^
The Kizan map is approximately the same “size” as the old Skiia map was in the map view, but Skiia map wasn’t really in “scale” with the island itself, so...
2021-06-27 17:36:58 +0000 UTC View Post
(Same images in larger quality on Imgur, might be more readable there https://imgur.com/a/NwQNryP)
Currently working on intro cinematic screens. The player character is repr...
2021-06-18 17:43:38 +0000 UTC View Post
Above you can see a quick presentation on a mod uploader for Steam Workshop. It’ll be inside the game itself, so you can easily test your mod and then upload the mod directly to Steam Workshop ^^
The visual look of the uploader is still la...
2021-06-11 20:56:37 +0000 UTC View Post
Above is showcasing the temporary “travel” between islands. Eventually it’ll be replaced, but till we get to it, that’s basically how it’ll go so that we can introduce new islands before the actual sailing gameplay is a thing ^^
Mo...
2021-06-01 21:30:24 +0000 UTC View Post
Basically this snippet is going to describe a much needed improvement to jiggles; It is now calculating and compensating for frame rate independence, instead of being dependent on the frame rate itself :3
The frame rate basically caused more...
2021-05-19 00:30:54 +0000 UTC View Post
Above is another act preview for a lizard you’ll mea-.. Err, meet on Kizan later on :3 The lizard pictured is not the lizard you’ll meet though, he is just a temporary actor testing the act out! x)
Below is a gif showing “portals” th...
2021-05-06 23:03:03 +0000 UTC View Post
More progress shots on Kizan ^^
The basic lighting i...
2021-04-28 21:27:27 +0000 UTC View Post(First and foremost; If the video preview doesn’t work, here’s a direct link to the video itself: http://www.ruffleneck.com/HuntAndSnare/Vid...
2021-04-24 14:45:59 +0000 UTC View Post
(Just a pair of cover wobblers for stuff below)
Been...
2021-04-21 22:15:42 +0000 UTC View Post
Onfe’s been busy designing and painting us some new GUI things for the future; First of which is the logbook (above, the base template for different pages). The basic idea is that your logbook is your management AND information tool with a lot o...
2021-04-18 19:57:47 +0000 UTC View Post
NEW PUPPY EYES BAWHG
At the same time subtle, and not so subtle changes to eye shaders. The old eye shader relied on environment giving enough reflections to make the eyes look soulful, but there were a lot of cases where it just didn’t wo...
2021-04-16 15:14:31 +0000 UTC View Post
It is misty at the top, spooky jungle below!
Still very much WIP, lighting is largely similar to Skiia still, so the overall mood will go through many changes before it is “visitable” in-game ^^
2021-04-10 21:05:27 +0000 UTC
View Post
Changelist r5.26.1:
Well, to be honest, six means gunplay improvements right now! Above you can see some of the basic changes;
- The firing animation is now (well, next patch!) a lot less “kicky” so that it doesn’t ruin your second shot as easily.
-...
2021-04-05 20:08:15 +0000 UTC View Post
All fuls (foxes, for those who don’t know the in-game name for them) in game currently are just regular davh with fox colors. In short term (next build-ish) the fuls will finally get a proper davh subspecies morpher for them; That means, while t...
2021-04-02 22:19:16 +0000 UTC View Post
Changelist:
Windows / Linux / OSX:
https://ruffleneck.itch.io/hunt-and-snare-r526/patreon-access
Current versio...
2021-03-29 22:52:41 +0000 UTC View Post
I was doing something completely different when I suddenly noticed the perfect placement of windows xD
(Also if you look closely, you may spot something upcoming, not in this release though, spooky)
2021-03-25 16:41:29 +0000 UTC
View Post
Ability to switch swap position in acts where it is applicable (generally MxM and FxF acts switching) ^^
When?
Next build!
2021-03-20 23:39:25 +0000 UTC
View Post