Hello again! This week's map is the Wrecked Village (40x30), a straightforward stretch of ruined village. I made a point of keeping the source of the destruction fairly nondescript, so you should hopefully be able to slot in your enemy of choice a...
2023-02-14 20:13:25 +0000 UTC
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This week's map is the River Crossing (30x30), another pleasantly simple map with just a nice path that crosses a stream. I always enjoy these kinds of generic forest maps, they're nice to look at and easy to slip casually into many adventures. Yo...
2023-02-03 16:30:37 +0000 UTC
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I'm back again with a new one, the River Crossing (30x30)- one of those maps where I have to stop and wonder if I'd made this exact map before, and I haven't, so here we are! It's simple, it's generic, and it looks pretty nice too, so I have to sa...
2023-02-03 16:30:32 +0000 UTC
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Hello again, Expert/Master patrons! This week's map is the River Crossing (30x30), another basic map that could potentially fit into any trip through the forest, no prob. Notably you don't see any obvious ambushes, monster nests, or dead horses, b...
2023-02-03 16:30:23 +0000 UTC
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Hello again, everyone! This week's map is the Bustling Channel (25x25), a pleasantly generic city map with just a few bits of exciting scenery to spice things up. This little patch of city features a stretch of canal, a couple bridges, and a small...
2023-01-29 19:06:07 +0000 UTC
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I'm back again, this time with a new city map- the Bustling Channel (25x25)! I haven't made a regular city map for a little while, and since I've been prioritizing simpler maps recently I wanted to take a crack at a nice and simple city map. So, t...
2023-01-29 19:06:03 +0000 UTC
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I'm back! This week's map is the Bustling Channel (25x25), a compact city map with just a few interesting pieces of scenery scattered about to make things interesting. I don't think you'll have much trouble working this one into just about any bui...
2023-01-29 19:05:48 +0000 UTC
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I'm back again, continuing to make fresh and simple maps, the kind that you really don't have to work hard to integrate into your campaigns! This week's is the Small Cave (25x35), featuring a little tunnel, a couple rocks, and a few obstacles to m...
2023-01-24 15:44:43 +0000 UTC
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I return with another map, the Small Cave (25x35)! I've been having a fun time with the recent interest in simpler maps, it's been both a strange design challenge and a pleasant return to more basic themes. I wonder why it's taken me so long to do...
2023-01-24 15:44:38 +0000 UTC
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Hello, Experts and Masters, this week's map is the Small Cave (25x35), a tiny cave with nearly 0 features inside! And, according to my patrons input, this is exactly the kind of thing most of you want- simple and straightforward maps that are plai...
2023-01-24 15:44:31 +0000 UTC
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Hello again, everyone! This week's map is the Countryside Lane (40x35), a nice and big map of a farm bordering a forest. Yes, I'm still embracing the simpler maps which have been demanded by many of you, and I plan on continuing this theme for the...
2023-01-17 15:46:59 +0000 UTC
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This week's map is the Countryside Lane (40x35), a rare farm map! I truly don't have many of these in my archives, maybe only 3? It's a theme that I should probably make a point of developing further, honestly, so I'll start thinking of how I'll d...
2023-01-17 15:46:54 +0000 UTC
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Hello again, Experts/Masters- this week's map is the Countryside Lane (40x35), a quaint crossroad at the border of a farm the forest. If some creature from the woods has been terrorizing the local farmers, I bet you can encounter it here. If you n...
2023-01-17 15:46:48 +0000 UTC
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Hello everyone! I'm once again back with a new map, the Dungeon Entryway (35x35), featuring a mysterious stairway amongst some old ruins in the plains. And yes, I've been thinking about Shadow of the Colossus recently, and I felt like making a map...
2023-01-09 15:24:35 +0000 UTC
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I'm back again, this time with the Dungeon Entryway (35x35)- a curious staircase in the middle of a plain. If something like this doesn't intrigue your players and inspire a side-adventure, then I don't know what to tell you- it's a setup that, on...
2023-01-09 15:24:29 +0000 UTC
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Hello there, Experts/Masters, this week's map is the Dungeon Entryway (35x35), a very curious sight for travelers passing through the plains. In fact, I wager that your party is hardly the first to investigate it, and perhaps something remains of ...
2023-01-09 15:24:20 +0000 UTC
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Hello once again, everyone! The final map of this year is the Flooded Grotto (25x30), a small and simple map I was planning on posting a week ago before I caught a truly nasty cold that has knocked me flat on my ass. I'm going to keep this s...
2022-12-31 15:02:24 +0000 UTC
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3I'm back again with a new one, the Flooded Grotto (25x30), a waterlogged cave with just a single piece of solid ground. What's that? You'd prefer a something a little more safe and dry? Tough luck, bub. Just wait till you find out what's in that ...
2022-12-31 15:02:20 +0000 UTC
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Hello folks, this map is the Flooded Grotto (25x30), a single cavern with a single platform in it, and if you drop your players in here then they might not even be aware of any exits. Fun!
Your alternate versions of this map are Mystic...
2022-12-31 15:02:12 +0000 UTC
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Hello again, everyone! I've been super busy recently with the holidays coming, which is why my posting schedule has been a little unusual, but despite that I'm back with the Snowy Street (30x30), my first snowy city map. I really like how the colo...
2022-12-19 21:42:40 +0000 UTC
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I'm back again! My goodness, what a busy time of year. I can hardly believe I'm still making one map a week, time is flying by. But even so, your map this week is the Snowy Street (30x30), my first winter city map! And, since it seemed like it cou...
2022-12-19 21:42:32 +0000 UTC
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Hello there, everyone, I'm back again with the Snowy Street (30x30), a particularly chilly city map! And, since this is my first take on a city map with snow and it has been requested that I make simpler maps, I tried not to over-design this one, ...
2022-12-19 21:42:22 +0000 UTC
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Hello again, everyone! This week's map is the Woodland Crossroad (30x30), a continuation of last week's Forest's Edge map (which was much more popular with you patrons than I anticipated)- just a little further into the forest this time.
...
2022-12-05 19:15:50 +0000 UTC
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2Hi everyone, this week's map is the Woodland Crossroad (30x30), another simpler map coming off of the surprising popularity of last week's Forest's Edge! And, this time, your alternate version swaps out the road for a thin, forked stream. It's no...
2022-12-05 19:15:41 +0000 UTC
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This week's map is the Woodland Crossroad (30x30), a continuation of last week's Forest's Edge map! I had my mind set on a dock map or a snowy city map, but let's just say my personal life has been a little busier than usual, so I decided to make ...
2022-12-05 19:15:31 +0000 UTC
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Hello again, everyone! This week's map is the Forest's Edge (40x40), a bit of a simpler map because I'm currently on a trip to visit family. I'll be back to making maps with my regular level of complexity soon, but for now enjoy a nice and big map...
2022-11-19 17:00:08 +0000 UTC
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This week's map is the Forest's Edge (40x40), a simpler map than usual because I'm taking some time to go on a trip and I wanted to make sure I had something to give you all while I'm gone. So don't worry, I'll be back to my usual maps when I retu...
2022-11-19 16:59:01 +0000 UTC
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Hello again, Experts and Masters! This week's map is the Forest's Edge (40x40), a rare map with an apostrophe in the name! But seriously, I'm taking time off this week to visit family, so this is the map I had time to make before I start packing. ...
2022-11-19 16:58:00 +0000 UTC
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Hi everyone! I'm back again with another dungeon map, the Jungle Dungeon (36x40), a somewhat large and unusual dungeon map in that it doesn't really feature that many rooms. In fact, there aren't any doors at all here, just a few largish cha...
2022-11-14 19:35:24 +0000 UTC
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This week's map is the Jungle Dungeon (36x40), a root-filled but mostly intact series of chambers with just the barest signs of decay- a few small piles of rubble, some plants growing at the edges of the rooms, giant roots bursting from the occasi...
2022-11-14 19:34:54 +0000 UTC
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