Working on my larger scale enviro design, and had an idea involving a crashed ship and survival. Something about sharing body heat was in there, too, but I didin't flesh the idea out beyond that. That doesn't change the fact this is one of my favo...
2022-06-12 19:19:08 +0000 UTC
View Post
He has a set of not quite Pearly Whites. And I think they came out pretty good considering how much I was dreading doing it. It wasn't so bad, I'll be honest. But Teeth and Gums aren't things I do a lot after the model is as finished as the Elite ...
2022-06-11 22:31:24 +0000 UTC
View Post
I suppose the suit fit a little too snuggly, otherwise he would have been able to take it off before getting pounced.
2022-06-08 17:26:17 +0000 UTC
View Post
As fun as it is to make separate links for each and every model set, It's also a little tedious. So I've decided to start linking the folder itself, rather than each file individually. Plus if I need to update a model or add something, I can simpl...
2022-06-06 23:58:21 +0000 UTC
View Post
And a cute couple. But mostly the Suits because they came out looking really good!
I have a few more ideas that I want to implement with these suits, but I need to figure out the best way to make them happen.
The Sangheili took a...
2022-06-05 19:39:49 +0000 UTC
View Post
The boys are back in town. I need to figure out a more daytime kind of place to render in. Also, I'll be uploading an update to these two pretty soon.
Some rig and weight fixes, mostly. But also some corrective shape keys. So it's a pr...
2022-06-02 18:26:16 +0000 UTC
View Post
Here they are! A good amount of work put into them, especially since I didn't even have time make a location for this month. Thankfully I made some Halo themed props in the past! So my previous Sangheili obsession has finally yielded fruit.
2022-05-29 17:59:53 +0000 UTC
View Post
Skrope'd
Verb. Past Tense
To be groped by a Skirm.
"Last night I was at the club, and I got straight Skrope'd in the bathroom."
2022-05-29 06:19:16 +0000 UTC
View Post
I'm surpriesed at how not terrible rigging is as an experience. That's right, I am going to start moving away from Auto rigging software for my models. The Sangheili and Skirmisher mark my first (High-ish Quality) custom rigs!
The custom rig...
2022-05-28 20:00:00 +0000 UTC
View Post
Got the skirm rigged, now for the sang.
Still needs a few adjustments, but nothing that would stop me from releasing him as is. I'll make the rigs better over the next month
2022-05-28 04:54:31 +0000 UTC
View Post
They strut their stuff, as they should.
Finally got the Skirm all textured up, I did touch up the Sang's textures a little bit after I had finished the Skirm, since I had some new ideas on what to do and how to do it. So he ...
2022-05-26 21:20:41 +0000 UTC
View Post
I've been a bit quiet on here, but I'm working fairly hard in the background. It's possible that I won't be able to complete both of these two until next month, what with life being a little busy at the moment, but I'm sure gonna try to get them o...
2022-05-25 03:41:07 +0000 UTC
View Post
The Halo boys are pretty much sculpted, just need to properly connect the bits to the body, but once that's done, it'll be time for retopology! I might stream that since it's a little tedious, and a stream will keep me focused on the task.
2022-05-15 04:24:49 +0000 UTC
View Post
Got a good sculpt update for the Skrimisher! I think he's looking good, but he's missing a few pieces.
2022-05-14 00:34:22 +0000 UTC
View Post
Just an update on the first of this month's models. Trying a new technique for some rougher, leathery skin. I'm not sure I'll be able to live up to the quality of a AAA studio, but I plan on getting as close as I can.
Also I am officially mo...
2022-05-06 15:28:04 +0000 UTC
View Post
I was trying to go for a mating press, but I think I did something else.
2022-04-27 16:17:59 +0000 UTC
View Post
The prospect of moving has not led to the most motivation or time to work on Blender things. I did manage to render these out over the last bit, and the tail pic is actually an update to the rigs I'll be pushing out at some point.
In all hon...
2022-04-24 06:41:25 +0000 UTC
View Post
By a technicality, since the tiebreaker ended in a tie, but I saw that one choice was always playing catchup to the other and so the one that was in the lead the most often is going to be the winner.
It's the Sangheili and Skirmisher. I was ...
2022-04-21 21:53:55 +0000 UTC
View Post
It seems things have stagnated a bit on the May model poll, so I'll throw up a tiebreaker to help make deciding easier.
Help me make a choice
2022-04-17 19:12:06 +0000 UTC
View Post
Kobold: Action in Back
A request from last month that I'm getting to now. Making 2 models at a time is a pretty focused endeavor, so it's good to have the next month as a slower, content focused one.
2022-04-11 20:52:16 +0000 UTC
View Post
I'm getting to this early so I can plan things out better. Also I have a few ideas already, so I might as well get to it while I have them in my mind.
The poll is in pairs, since I'm fairly sure about which pairings I want to d...
2022-04-05 20:17:17 +0000 UTC
View Post
Some original renders, some stills from the animation, just general Dragon posting.
The rim pic was the first, but I decided to do some pinups as well. Again, the models are so easy to copy-paste poses between.
And actually used ...
2022-04-05 04:05:24 +0000 UTC
View Post
Guarantee they roleplay the classic Good vs Evil dynamic, and in this case Good has triumphed. Evil is being taught a harsh (though loving) lesson in justice. Not that Evil seems to mind.
First animation of the month! And surely not the last...
2022-04-03 20:10:49 +0000 UTC
View Post
just something I'm animating. What's up with you?
2022-04-02 03:33:04 +0000 UTC
View Post
I have them uploaded, I have them ready, and I am excited to get them to you all!
They come with a few poses in their pose Libraries. Plus any pose is pretty easy to copy-paste from Jake to DD and vice versa. The DD rig is scaled to 1.15x J...
2022-03-31 18:31:46 +0000 UTC
View Post
I bring to you, the monthly location! The Penthouse suit Courtyard of a New York highrise, surely the premier in luxury of any and all rich enough to call it home. With 3 configurations, Tree, Pool, and Empty, there is always the right scnery for ...
2022-03-30 20:32:57 +0000 UTC
View Post
Some renders of the two I finished. Largely the same pose aside from the expressions, showing the copy/paste compatibility between the two. Obviously the most different parts are the faces, so they don't transfer very well. but everthing else is s...
2022-03-30 03:08:13 +0000 UTC
View Post
A bit slow lately, dealt with some flu this week so haven't had the most productive time, but I did manage to get the Courtyard complete! I'll post some renders of it later on to show off the work.
Also pretty close to Jake and DD going int...
2022-03-28 17:36:32 +0000 UTC
View Post
The good ol' texture update. Mostly stone construction since that's pretty much all my references had. A bit of wood on the window frames as well as some metal on the doors.
Definitely one of the prettier locations I've made. Really do...
2022-03-23 01:54:05 +0000 UTC
View Post
Still not feeling like doing another interior, so I went halfway with a courtyard.
Not technically fitting for the models I made this month, but I have wanted a Villa Courtyard for some time. I'd say since I played Assassin's creed 2? Never ...
2022-03-20 20:02:15 +0000 UTC
View Post