Yuletide Greetings!
I have a terrible time finding things on Patreon, since it's more of a chronological blog. The Collections feature helps, as does the search, but you kind of h...
I have a terrible time finding things on Patreon, since it's more of a chronological blog. The Collections feature helps, as does the search, but you kind of h...
I updated the Freelance Entertainer mod preview to fix a script error...
The KaBloom gardening cheat mod is updated to version 1.0.5. Someone mentioned that they had compatibility issues with another mod.
I spoke too soon about not having patch problems -- found one! And fixed it.
The Docents aren't showing up at the Museums since the 10/22 patch. My earlie...
2024-12-10 15:29:55 +0000 UTC View Post
I was able to test my mods with the patch for a bit today, and didn't discover any errors or obvious problems. As always, let me know if you notice any i...
2024-12-04 03:51:43 +0000 UTC View Post
So, Happy Samhain to all who celebrate! It's the ancient Celtic New Years Eve as well, so time for some updates on the upcoming Druids mod preview.
I missed part of the fix in Family History 1.0.5, so I've released Family History 1.0.6 just now that takes care of it.
I've updated the original ...
2024-10-23 00:39:27 +0000 UTC View Post
Here are some mod updates for Patch 1.10 today. The script errors thrown by these three mods should be fixed by these updates. I have not checked for fu...
2024-10-22 23:54:28 +0000 UTC View Post
Happy Patch Day!
There's a Base Game patch due today, and it's hard to tell what it might break. For the first time, EA released...
2024-10-22 13:31:06 +0000 UTC View Post

So, I've been working hard on the Druid mod I mentioned a...
2024-09-14 04:25:53 +0000 UTC View Post
The Simsco Canning Factory Mod has an update to remove...
2024-08-18 15:37:33 +0000 UTC View Post
A few of my mods, such as the Archaeology Kit and Family History, suggest that certain regions are in distinct parts of the SimWorld.
When a new ma...
2024-07-26 02:42:30 +0000 UTC View PostI just downloaded the latest patch, and once I removed a few mods by others that were throwing exceptions, I didn't get any errors from any of my mods. I checked a few features of a few of my mods, and they seemed to work correctly.
In ancient times,
Hundreds of years before the dawn of history
Lived a strange race of people, the Druids.
-- Stonehenge, Spinal Tap
2024-06-10 22:16:10 +0000 UTC
View Post
The Family History mod provides a way for your sim to research their imagined genealogy. Find connections to Kings, Pirates and more!
The Family History ...

I listened to a lot of feedback I'd gotten about the Freelance Entertainer mod, in particular the gig goals, and reworked how the goals function during ...
2024-05-06 22:32:51 +0000 UTC View Post
I made some important changes to the Family History mod in this build, and I'm even happier with it than I've been so far.
The biggest change is that all...
2024-04-28 21:08:21 +0000 UTC View Post
While none of my mods threw errors after the last patch, some parts of some of them developed dependencies on various packs that may have had nothing to ...
2024-03-10 04:24:15 +0000 UTC View PostI've tested my mods against the latest patch, and they don't cause any exceptions. I have not had the chance to go through all of the functionality of all of my mods yet, so if you run into something that doesn't work, let me know...
2024-02-29 18:58:44 +0000 UTC View PostIncludes numerous bug fixes and a rework of legacy scholarships. Hopefully close to being a release candidate.
Bug Fixes
I recently discovered that a tool that I use to build mods (the incredibly useful S4TK l...
2024-02-27 02:40:34 +0000 UTC View PostAdded a ton of new features to the Family History mod pre-release. I've added it to the preview page, but here's a recap of the new features:

I was going over this mod after the last patch to get it ready for public release, and it seemed like it was taking a lot longer than an hour before one...
2023-11-09 22:42:47 +0000 UTC View Post
I've been irritated at how hard it is to incorporate Juice Fizzes and Seltzers into game play. Like, why can't you order one at a bar?
If you want...
2023-11-06 01:56:28 +0000 UTC View Post
The Family History mod provides a way for your sim to research their imagined genealogy. It doesn’t try to account for their near-past genealogy, such...
2023-11-04 23:50:20 +0000 UTC View Post
I updated Better Bars & Liquor Stores

Here's a sneak peak at the next two things I'm working on. I have them far enough along that I'm confident that they'll 'work' and be completed.

If you've been following along at home, you might be aware that I'd added nectar making for the Dine Out nectars to this mod a few months before the Hor...
2023-09-04 02:21:55 +0000 UTC View Post
Sims only have about a 30% chance of liking fruitcake, so why do they keep giving it to each other?
This mod contains a book, ‘The Art of Fruitca...
2023-09-01 11:32:48 +0000 UTC View Post
I just posted an update to the Freelance Entertainer preview<...
2023-08-30 00:59:10 +0000 UTC View Post
Sims only have about a 30% chance of liking fruitcake, so why do they keep giving it to each other?
This mod contains a book, ‘The Art of F...
2023-08-25 20:11:53 +0000 UTC View Post