EbiNaki
Odvaskar

Odvaskar

patreon


Odvaskar posts

Druid Circle: Circle of Dreams - Expanded

This is a short addition to make the Circle of Dreams more flavorful and useful.

Druids who are members of the Circle of Dreams hail from regions that have strong ties to the Feywild and its dreamlike realms. The druids’ guardianship of t...

View Post

Scared Oath: Oath of the Sun

The Oath of the Sun is as old as the first dawn. Sometimes called Golden Knights, or Warriors of Sunlight, paladins of this oath side with the forces of good. Their duty is to become beacons of light to drive back and fight against darkness. They ...

View Post

Arcanum: Incursion

This 9th level spell is meant for villains with infernal or abyssal plans. Typically used to start an invasion of devils and demons.

Art by: sandara

View Post

Arcanum: Crown of Madness - Revised

Arcanum is a new series for new spells and for revised spells that aren’t used often by players. The first of these spells is Crown of Madness. This spell was made in collaboration with questline_ , be sure to check out his spell Cognizance!

...

View Post

Sorcerous Origins: Vampiric Blood

You are a half living creature, your innate magic comes from vampiric blood coursing through your veins. An incurable blood curse has given you a hunger and dependency for blood. Will you succumb to the blood thirst and become a creature of death,...

View Post

Monstrosities: Wereshark

Weresharks are savage and rare lycanthropes that delight in violence and carnage. Wereshark have an almost endless appetite for flesh. When hunting or in battle the prefer to focus on one enemy at time moving on to a different target once the firs...

View Post

Monstrosities: Werecrocodile

Werecrocodiles are patient predators and powerful lycanthropes. They wait for their prey in large bodies of water while in their crocodile form. They attack with their powerful bite, dragging their prey into a watery grave, and typically only use ...

View Post

Divine Domain: Nature Domain - Revised

Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests to friendly deities associated with particular springs and groves. Druids revere nature as a whole and might serve one of these deities, practicing...

View Post

Monstrosities: Werespider

Werespiders are extremely rare and powerful lycanthropes. The ambush their victims from a high vantage point while hiding in the darkness. They web their victims then strike ferociously with claws, weapons, and poisonous bite. In humanoid form, we...

View Post

Monastic Tradition: Way of the Moon

Monks of the Way of the Moon learn to channel their life energy from the many phases of the moon. They meditate nightly under the moon to channel its brilliance into their ki. The greatest among them know the power of each moon phase well. Monks o...

View Post

Sacred Oath: Oath of the Hunt

Paladins of the Oath of the Hunt are part of an order of mercenary paladins who sell themselves for all sorts of tracking and offensive engagements. Sometimes called bounty hunters, paladins of the hunt aren’t necessarily brutal towards their pr...

View Post

Monastic Tradition: Way of the Beast Soul

Monks of the Way of the Beast Soul follow a tradition that values nature and beasts. When they focus their ki, they can align themselves with the forces of nature and their spirit beast, to take on beastial aspects. Monasteries of this way train s...

View Post

Poll! 07/18/2021

The Path of the Abyss will be released tomorrow and Lore Master Joans has to make his choice, so I need to know what I'll be creating next. Please vote from one of the following options!

I will not be adding anymore items to this poll list ...

View Post

Roguish Archetype: Blood Charmer

For Rogues that find themselves under the employment of a vampire or even rogues that are descents from a vampire can become Blood Charmers. Blood Charmers have some vampiric abilities which make them perfectly suited to be hired killers, spies, c...

View Post

Divine Domain: Blood Domain

The Blood Domain governs the forces of life and death, as well as the manipulation of creature’s vitality. Deities of the blood domain include Ilmater, Bhaal, Wee Jas, Sharindlar, Cyric, and Naralis Analor. Followers of good deities seek to heal...

View Post

Otherworldly Patron: Apex Lycanthrope

You have made a pact with an ancient apex lycanthrope. Whether the lycanthrope is a werewolf, a werebear, or a werebat, it is an apex predator, and you find yourself bound to this entity. You draw your eldritch power from the feral beastial magic ...

View Post

School of the Magus

The School of the Magus explores the blending of magical ability and martial prowess. A wizard that takes this tradition spends an equal amount to poring over arcane tomes and practicing fighting techniques. A magus uses the combination of steel a...

View Post

Fiendish Origins: Tanar’ling (Zuggtmoy)

The Lady of Rot and Decay, the demon lord Zuggtmoy created her tanar’lings from the experimentation on myconids in the 222nd layer of the Abyss, Shedaklah. Tanar’ling made by her are made of fungus.

Tanar’lings are treated violence, in...

View Post

Fiendish Origins: Tanar’ling (Malcanthet)

The queen of succubi, the demon lord Malcanthet created her tanar’lings from the coupling with her warlocks. Tanar’ling made by him inherit his two most prominent features, her seductiveness, and her fiendish wings.

Tanar’lings are tre...

View Post

Fiendish Origins: Tanar’ling (Kostchtchie)

The self-proclaimed Prince of Wrath, the demon lord Kostchtchie created his tanar’lings by mating with frost giants in the 23rd layer of the abyss, the Iron Wastes. Tanar’lings made by him inherit his two most prominent features, his size, and...

View Post

Fiendish Origins: Tanar’ling (Fraz-Urb'luu)

The Prince of Deception, the demon lord Fraz-Urb’luu was one of the first tanar’ri to dominate a layer of abyss and the first demon lord to create tanar’lings in the 176th layer of the abyss, Hollow’s Heart. Tanar’lings made by him inher...

View Post

Fiendish Origins: Tanar’ling (Juiblex)

The demon lord Juiblex’s mind is beyond the comprehension of mortals and alien by the standards of demons, acting with unknowable purpose. No one knows how or why Juiblex created its tanar’lings or what purpose they are meant to serve. Tanarâ€...

View Post

Fiendish Origins: Tanar’ling (Yeenoghu)

In the endless hunting grounds of the Death Dells, the 422nd layer of the abyss, the demon lord Yeenoghu created his tanar’lings to lead the hunts across his realm. Tanar’ling made by him inherit his two most prominent features, his rabid ramp...

View Post

Fiendish Origins: Tanar’ling (Baphomet)

In the Endless Maze, the 600th layer of the abyss. The Prince of Beasts, the demon lord Baphomet created his tanar’lings by mixing human, centaur, and his own blood. Tanar’ling made by him inherit his two most prominent features, his brutality...

View Post

Fiendish Origins: Tanar’ling (Graz’zt)

From Azzagrat, the 45th, 46th, and 47th layers of the abyss. The demon lord Graz’zt created his tanar’lings from the coupling with witches that desired power. Tanar’ling made by him inherit his two most prominent features, his shapechanging ...

View Post

Fiendish Origins: Tanar’ling (Orcus)

In Thanatos, the undead infested 113th layer of the abyss. The demon lord Orcus created his first tanar’lings to help control and command his undead forces. Tanar’ling made by him inherit his two most prominent features, his control over the u...

View Post

Fiendish Origins: Tanar’ling (Demogorgon)

From the Gaping Maw, the 88th layer of the abyss. The demon lord Demogorgon madly experiments creating new creatures. Tanar’ling made by him inherit his two most prominent features; his madness and having two heads.

Tanar’lings are treat...

View Post

Primal Path: Path of the Berserker - Revised

For some barbarians, rage is a means to an end – that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker’s frenzied rage, you thrill in the chaos of battle, heedless of you...

View Post

Ranger Archetype: Gravewalker

Gravewalkers are at home in places suffused with death: the Shadow Fell, the Domains of Dread, the Ethereal Plane, ruins of long dead civilizations, and wherever spirits of the dead gather. Most rangers choose this archetype after being brought ba...

View Post

Fiendish Origins: Tiefling - Rakshasa

You are a descendant of a rakshasa, a fiend that uses delicacy and misdirection to have dominion over others. Manipulation and resilience to magic are the powers granted to tieflings of a rakshasa bloodline.

Rakshasa Bloodline View Post