EbiNaki
longlivetheprincess

longlivetheprincess

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longlivetheprincess posts

Progress Report

I finally got past the planning stage and solved all the remaining problems I had with this update's progression. Phew! I don't think there's anything else like this for the rest of this game's development, so I'm glad to get it over with. This is...

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Annual Memberships (with discounts!)

Looks like Patreon added another new feature recently: annual memberships. I have just enabled it for Long Live the Princess, with a 2-month discount. 

What is an annual membership? It's for when you are feeling extraordinarily generous...

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Progress Report

Do you know that feeling of smashing your head up against a wall repeatedly? No? Well, I do. It's what I've been doing for the past week. 

You see, I got utterly stuck trying to untangle an unexpected snag in my plans for 0.33. See, thi...

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Progress Report

Well, that's the end of my summer vacation for this year. After two weeks of taking things relatively easy, it'll be back to full speed now. The roughest part of any vacation is when it ends. Oh well.

I have been fiddling with the overall la...

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Progress Report

Hi there!

Not much progress to report this week, I'm afraid. I took a little time off to recharge my batteries after working my ass off to finish 0.32 before July was over. Instead, I've been interacting with the community, advertising the g...

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Version 0.32.0 - Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you. 

Version 0.32.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess is moving away from a monthly schedule, this version w...

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Long Live the Princess - Version 0.32.0 - Endgame Part 2

Update: Added a hotfix for those having trouble triggering one of the new sex scenes.

Update 2: Re-uploaded with a different Evelyn story to comply with Patreon rules.

Long Live the Princess version 0.32.0 is now avai...

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Progress Report

Oho, it's another week? You know what that means. 

Yup, it's another progress report. Luckily, this one is more uplifting than the last one. Progress this week has been remarkably good, so much that I have finished all the renders for t...

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Progress Report

Another week, another report.

This week, I've been focusing on one of the new sex scenes in this update. I'm almost done making the renders for it, though there is still a little bit left. It's going to be a quite fun though short scene that...

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Progress Report

Well, that's it for the first of the two big, dramatic scenes in this update. I'm done rendering, writing, and coding it, though I haven't tested it yet. It's so satisfying to finally put all of this in the game since I have been working towards t...

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Progress Report

Ah, real progress at last. It sometimes can feel like I'm spinning the wheels when I'm preparing the groundwork for an update like this, and that can be frustrating. It also makes it doubly satisfying to move on to more substantial development, wh...

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Progress Report

I'm melting! Seriously, the weather has been too hot and humid lately. It makes it harder than usual to concentrate. 

Anyway, enough excuses! What have I been doing for the past week? I've mostly been focusing on writing the opening por...

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Progress Report

The outline is done, and good riddance! This kind of work really drains me, but it has to be done. 

What you see above is a blurred version of my current outline of the endgame. It currently features very little of what will happen in 0...

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Progress Report

Aaah! Another week has passed already? What's happening? *panics*

My primary focus has been on outlining the story paths through this update. There are tons of them, but what I realized as I mapped them out was that there was very l...

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Progress Report

Hi there!

It's the first progress report for version 0.32. How exciting! Actually, not that exciting since I don't have much to share. Anyway, let's get to it.

Getting you version 0.31 before the end of May was the top priorit...

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Shoutout: Why I think you should play Heavy Five

Hi there, patrons!

This is one of those exceedingly rare shoutout posts I seldom make. If you have been following me for a while, you know that this practically never happens. If I promote another dev's game, it's because I really like it, a...

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Version 0.31.0 - Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you. 

Version 0.31.0 has now been released for patrons at the $5 level and up. Because Long Live the Princess is moving away from a monthly schedule, this version w...

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Long Live the Princess - Version 0.31.0 - Endgame Part 1

Update: Added the latest walkthrough.

Long Live the Princess version 0.31.0 is now available for download. 


The Beginning of the End

Welcome to the endgame! This is it. This is what we've...

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Progress Report

Hi, everyone!

I'm happy to report that I'm starting to get very optimistic about releasing version 0.31 before the end of May, which means sometime in the next week. 

Just before writing this post, I tested every possible path thr...

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Progress Report

Hi there!

Things are progressing at a steady pace. I have finished writing 6 out of this update's 7 scenes, so I can definitely see the light at the end of the tunnel. This final scene is a big one, so it will take a little more work to fini...

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Progress Report

Hi everyone!

I bet many of you are getting impatient for a new release by now. I definitely understand, but I've still got a lot to do. I'm always surprised at how much work is involved in creating these scenes, but I keep making substantial...

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An update on sales tax for Long Live the Princess

Hi, patrons!

I'm sure half of you fell asleep just reading the title. I understand. This is important, though, at least for some of you. You might already have received similar updates to this from other campaigns you support. If not, you mo...

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Progress Report

Well, the first scene in this update is done, finally. That may not sound very significant for such a massive update, but this particular scene is the most challenging one to write of all of the new ones. Many of the other scenes also don't requir...

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Progress Report

Greetings!

Man, the endgame is looking to be a lot of work. I'm accustomed to almost being done with my updates at this time of the month, but I'm still far away from finishing this one. I've barely completed the map over all the routes thro...

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Progress Report

Oops, I forgot to post this yesterday. Sorry. Oh well, better late than never.

So, I've been doing several things since the last progress report. One of those is to continue mapping the entirety of the endgame. This thing is enormous, so it'...

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Progress report and important info about upcoming changes

Hi everyone!

Even if you don't usually read my progress reports, I strongly recommend that you read this one. It contains essential information about changes to the campaign going forward.

Let's get the first piece of information out o...

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Version 0.30.0 - Public Release Schedule

If you're just visiting my Patreon or are a $1 patron, this post is for you. 

Version 0.30.0 has now been released for patrons at the $5 level and up. Since patrons are given a 1-month head start, that means this version will become pub...

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Long Live the Princess - Version 0.30.0

Long Live the Princess version 0.30.0 is now available for download. 

Ooh, that's a nice round number. It sounds like the ideal time to round off and wrap up the final content before the endgame. 

If you already glanced at th...

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Progress Report

Hi, everyone!

Strange how quickly things change in the world, huh? I've been stuck inside for two weeks now, and it's looking like it'll be at least two more. Who knows if it even ends then?

I have noticed a lot of dropped or reduced p...

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Progress Report

Ever have that feeling that you've bitten off more than you can chew? Well, that's not what's happening with me right now since I can chew just fine, but it's taking quite a while to get to the point where I can swallow.

The scene I've spent...

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