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June String Update

**REDOWNLOAD IF YOU DOWNLOADED PRIVATE PRACTICE 0.1.4.2 ON 06/28/20**

Its that time of the month where we update, add, or remove translated strings from our mods. Normally we do this with a Monthly Re:Cap, ...

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A Builder Worth Following

I follow a good many Builders both under the SimRealist name and personally. I've always had an appreciation for those that build art by way of stone and mortar. To think beyond the boundaries of a square box and add dimension and texture to the p...

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Monthly String Updates on Patreon

So this Quarter, I started putting the Public updates, for both code and string changes, on the Pinned Quarterly Post. My question for you before I start the next Quarter prep is whether you liked this. I made this addition to my monthly updates p...

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SNB - Bills Code Update

UPDATE 06/20/2020 - One final code update (we hope) on Bills. This should resolve property tax data not being saved and remove some of the code we have in place in adding in the repo man until next time. Thanks, @Anya#4713 for testing this...

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Organic (Public) is up to date!

Organic 0.2 is coming next month and it is ready to go. In the meantime, Organic 0.1 is now available and compatible with patch 06/04/2020 PC: 1.63.134.1020 / Mac: 1.63.134.1220. Now you can cut and color as much as you want!

Changel...

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Q2 2020: SNBank - Financial Center 0.1.0.0 (PRE-RELEASE (UPDATED 6/19/20))

The Financial Center is an adjacent mod of SNBank that brings a physical bank to the game. Your Sims will now be able to access SNB options, and more, in-person. This keeps to that off-the-grid option where you don't need to use your Sim's cellpho...

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SimRealist & Patch 06/03/2020 - PC: 1.63.133.1020 / Mac: 1.63.133.1220 (UPDATE 06/10/2020 PC: 1.63.136.1010 / Mac: 1.63.136.1210)

UPDATE 6/17/20 - SNB - Bills updated for 6/4/20 (6/10/20) Patch 

UPDATE 6/10/20 - Private Practice update for 6/4/20 (6/10/20) Patch

UPDATE 6/10/20 - Updated Mortem with m...

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Community Blog: May 2020 Re:Cap

You can find this post here (if you would like to be...

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Soooo...Where is that Bank Venue?

It is coming!!! Don't worry about the venue design. We are reaching out to some builders to get us a better-looking experience. This is more for our code work. I think this will go well with our real estate leanings later this year don't you think...

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An update on sales tax

 

Hello everyone!

I wanted to give you an update on some changes that we’ll be seeing which may affect some of your pledges. Due to new laws passing in several countries and US states, Patreon will be required to start charging ...

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(CODE UPDATE) MORTEM 0.1.3.1 (04/29/20)

Hello Everyone 😊

We are finally releasing a major bugfix for Mortem. This update is going to address a lot of issues that we've seen in support and we hope you like it. Before you click to download, be sure you delete your localthumbcache...

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Community Blog: April 2020 Re:Cap & String Updates

Monthly Public String Updates 

Mortem: (Coming Soon + Code Fix)

Organic: 0.1.0.7 (https://simrealist.itch....

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SimRealist & Patch 04/07/2020 - PC: 1.62.67.1020 / Mac: 1.62.67.1020

MOD STATUS

ALL OUR MODS CAN BE FOUND HERE:  https://simrealist.itch.io/ 

MORTEM

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Organic 0.2.0 (Custom Hair Progression Tool Update)

So the Tool is finished, and now I'm preparing what is need to post that release. However, it has been brought to my attention that when growth or an age-up takes place, body thickening or distortion can take place. I would like to fix that before...

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Board Notes - Q1 2020

See the attached for the latest on our Operational status for our greatest supporters!

Please comment below if you have any suggestions on the topics mentioned above or something that needs to be brought to the attention of the SimRealist te...

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Sneak Peek - Organic Hair 0.2.0

So far our in-game Custom Progression Tool is looking good. 😍 Thoughts?

This will be added to our testing phases. I'll confirm this when released.


-Nichole

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Q2 2020 - Mod Quarterly Updates

This Quarter we are going to focus on Creating a Custom Hair Progression, one new SNB Adjacent mod (SNB - Financial Center), and a secret project that will remain a secret until we are in Alpha. We are adding in a couple of new people to the Devel...

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Q2 2020: Organic 0.2.0 (Code Update 6/8/20)

Summary of Changes

We added:

  • Added the"Stylize Hair" option in the mirror to access the Custom Hair Progression menu.
  • Added a loading screen when loading the hair progression.
  • Added 3 new hair...

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itch Downloads

This is just a quick reminder post since today was our Quarterly Release to the public. Downloads from itch DO NOT REQUIRE additional monetary support nor account setup (unless you want to follow us there).

I post Patreon f...

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Q1 2020 Updates are now Available!

 To get the full summary of this update, check out our previous post here: https://www.simrealist.com/post/simrealist-q1-2020-updates

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SNB - Bills 0.2

In preparation for our Q1 2020 release, I will be shutting down the SNB-Bills mod page tonight. If you plan on playing 0.2 while waiting for 0.3, please be sure you download that before 8:00 pm EST.

You can download here: 2020-03-26 18:20:24 +0000 UTC View Post

Community Blog: March 2020 Re:Cap

 You can find this post here (if you would like to be notified and view via our website, you can sign up here as well): https://www.simrealist.com/blog&n...

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SimRealist 2020 Q1 Updates

Saturday, March 28th, we are releasing our Q1 Updates that met the required testing and translation period. Follow us on Twitter, our View Post

Sneak Peek: Custom You Say? Custom You Shall Receive!

We've received much feedback for Organic, and the most common feature requested is a Custom Hair Progression. Custom Progressions will allow you to pick and choose which hair you would like to see as the hair grows. As always, this system will wor...

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Would you like your Bills with a Side of Benefits?

Feedback time for our next version of Bills!


Bills Update: Would you like to see a Bill specific version of the Child Support and Bill Adjustment system? I am also thinking of adding a connection to the SNB main m...

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Community Blog: February 2020 Re:Cap

You can find this post here (if you would like to be notified and view via our website, you can sign up here as well): https://www.simrealist.com/blog

<...

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Q1 2020: SNB-Bills 0.3.0.0 (UPDATED 02/27/20)

 

Mod Summary

This small add-on will revamp EA’s billing system by splitting out Water & Sewer, Electricity, Trash, Cable, Internet, Cellphone and Property Taxes. Each bill creates an adverse effect if not...

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Morgue or Funeral Home?

So a good bit of you had access to the first version of Mortem for almost a week. With this post, I hope to survey my decisionmakers on whether the next ...

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Q1 2020: Mortem 0.1.0.0

MOD SUMMARY

A new mod project that will introduce the realities of death to the game in a way the Sims has never touched on because it is not a positive experience. However, without this experience, this Sims itself lacks ...

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Q1 2020 - Mod Quarterly Updates

-UPDATED MORTEM TO 0.1.0.0-5.0 ON 03/09/2020.
-UPDATED SNB-BILLS TO 0.3.0.0-9.0 ON 02/27/2020.
PLEASE UPDATE IF YOU HAVE THE PREVIOUS PATREON VERSIONS!

This Quarter, we will only be able to release th...

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