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elephantvfx

elephantvfx

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elephantvfx posts

Deep compositing, going deeper - trailer

Hello patrons,

This is a continuation of the intro to deep compositing, where we go deeper into compositing workflows using depth.

I will  show you how to properly use deep information in a flat composition, to work fast and eff...

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Quick question about deep comp.

Hello,

People have been asking a lot about deep compositing since I published my introduction video about deep, so I think it is fair to do a follow up video about deep compositing as soon as I can.

Please let me know in the comments...

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Mix 04 - videos

Video in English: https://youtu.be/k7cNpNf4c3c

Video in Spanish: https://youtu.be/P3AFg6b6abc

N...

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Mix 04 - trailer

Hello patrons,

First video of 2022 will be a mix of topics.

The first part of the video will be dedicated to talk about face building and face tracking in Nuke. Using these tools and techniques will allow us to generate 3D heads and ...

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Scan based materials on a budget - videos

Video in English.

https://youtu.be/pbZHWIMFRhk


Video in Spanish.

https://youtu.be/ml74ouO1...

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Scan based materials on a budget - trailer

Hello patrons,

Last post of the year!

In this two and half hours video I will show you my workflow to create smart materials based on photogrammetry. A technique wideky used in VFX and the game industry.

But we won't be using ...

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What would you like to see in 2022?

Hello patrons,

I would like to hear your opinions and thoughts about what you would like to see in 2022 on this channel.

I have my own ideas already but at the same time I wouldn't mind some input from you guys so I can provide some ...

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Dealing with lidars - videos

Here are the links to the videos.

https://youtu.be/FohxFc0WtY8

Aquí en link en castellano.

...

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Dealing with lidars - trailer

Hello patrons,

We haven't talked that much about lidar scanning, and it is time to say a few words about it. Lidar scans are a fundamental piece of the VFX pipeline, used by every single visual effects studio on the planet and counted by do...

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Detailing digi doubles using generic humans

Video: https://www.youtube.com/watch?v=1AkPCxS4tVo

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Video en castellano: 2021-10-24 12:00:36 +0000 UTC View Post

Detailing digi doubles using generic humans - trailer

Hello patrons,

This is probably the last video of the year, let's see about that.
This time is all about getting your concept sculpts into the pipeline. To do this, we are going to use a generic humanoid, usually provided by your visual ...

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Deep compositing

Here is the deep compositing video.

https://www.youtube.com/watch?v=ib47KgBsPBI

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Video en castellano.

2021-08-15 19:44:06 +0000 UTC View Post

Deep compositing - trailer

Hello patrons,

In this 2 hour video we are going to be talking about deep compositing workflows.
I will show you how to use deep compositing and why you should be using it for most of your shots.

I will explain the basics behind d...

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Unity rendering cheat sheets

I made some cheat sheets for both Universal Render Pipeline and High Definition Render Pipeline in Unity, always from a VFX point of view.

You can download them here as PDF.

2021-08-14 11:26:43 +0000 UTC View Post

Lookdev rig for Houdini - video

Here you have the video: https://youtu.be/Vi1I6h2w0Gg

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Video en castellano: https://youtu.be/T6d...

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Lookdev rig for Houdini - trailer

Hello patrons,

In this video I show you how to create a production ready lookdev rig for Houdini, or what I like to call, a single click render solution for your lookdevs.

It is in a way similar to the one we did for Katana a while a...

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Photogrammetry pipeline in macOS?

I'be been experimenting with some photogrammetry tools that come with RealityKit, shipped with the latest version of macOS.
This video is free of charge and available for everyone.

Downloadable resources here: 2021-07-03 13:28:38 +0000 UTC View Post

Small dynamic clouds

Hello,

I don't think I will be able to publish a video this month, let's see, but in the meantime here you can download five caches of small dynamic clouds that I simulated in Houdini.
They are a 1000 frames simulation and should work pr...

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Mix 03

Here is the video Mix 03, enjoy!

https://www.youtube.com/watch?v=lszC1WQa8os

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Aquí tienes el video, disfruta!

2021-04-18 14:08:38 +0000 UTC View Post

Mix 03 - trailer

Hello patrons,

This month I have another mix video for you. In this case I'm talking about two different ways of using the camera frustum to optimize your scenes. The first method is using the camera frustum to control the amount of subdivi...

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Mix 01 and 02

Here you have the two videos.

https://www.youtube.com/watch?v=J2KRaJqc6d8

2021-03-21 10:49:11 +0000 UTC View Post

Mix 01 and 02 - trailer

Hello patrons,

Today's video is not part of any series, it is just a bunch of things that I consider important or relevant for this channel. More of these videos with mixed topics will be published more frequently.

I actually recorde...

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English only from now on?

Hello,

If you are an English speaker you can totally ignore this poll. This is mostly for my Spanish-speaking audience.

Given that most subscribers are not Spanish speakers and that it takes me twice as much to record each video in t...

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Camera projection masterclass, episode 03

Hello,

Here you have the two videos (around 5 hours) for this episode.
More info about the content in the previous post.

https://...

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Camera projection masterclass, episode 03 trailer

Hello patrons,

I'm about to post "Camera projection masterclass, episode 03".
In this episode we are going to create a nested projection setup, where the camera is moving from far away at the begining of the shot, to end up closer to the...

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Houdini scatterers 2/2

Here you have the video, enjoy!

Thanks,
Xuan.

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Aquí tienes el video!

https://youtu.be/8GcvAZOHIYM

Gracias,
Xuan.

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Houdini scatterers 2/2 - trailer

Hello patrons,

This is the second (and last) part of Houdini scatterers. We are going to take the tools that we made in the first video and see how we can use them to create complex and efficient scattering systems for your VFX shots, speci...

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Schedule beginning 2021

Hello patrons,

Just a quick thought about what I'm planning to reslease for the next 3 or 4 months.
Maybe I will publish a couple of videos in February if we all feel like it, otherwise I will stick to one per month.

Remember that...

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Real time rendering for vfx, episode 04

Happy New Year!

Real time rendering for vfx episode 04 is here!
This is a long one, around 4 hours split in two different videos, both of them available already for you.

In these two videos I cover a lot of things related with lig...

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See you next year.

Hi Patrons,

Just wanted to give you a quick update on my Patreon activities.
I'll be travelling soon for a few weeks, then we have Christmas holidays, plus I'm also quite busy at work, so unfortunately this means no more videos for the r...

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