So I've decided to make some updates to the membership tiers finally. It's something I had been meaning to do for a while but it took me a while to decide what to actually do with it.
The Rookie tier no longer has early access to relea...
2023-09-29 19:18:54 +0000 UTC
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Great news this week as I've officially completed all of the renders for part four!
Now the bulk of the writing process can begin, and while it can sometimes be a little tricky to guess how long that will take, I'm hoping to be done wi...
2023-09-28 17:03:07 +0000 UTC
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In this week's preview, not everyone likes scary movies it seems!
I started posing and rendering the match for part four this week, and as you know by now that's typically the largest and final scene for each update. It's a whopper so it wil...
2023-09-21 18:48:55 +0000 UTC
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In this preview you can see a bit of Slater's makeover, it's not dramatic but I think as I've developed Going Over and learned a lot the visual style continues to evolve, and he needed a touch up.
I'm actually a bit ahead of schedule c...
2023-09-15 02:25:58 +0000 UTC
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We're back again with another update, and despite Starfield trying to claim my every waking hour progress rolls on. Seriously though the game releases this year are nuts.
The scene I finished this week was very fun and different, a movie tha...
2023-09-08 06:12:37 +0000 UTC
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I finally managed to finish these optional side scenes this week, I hope you like them because man it took forever!
This puts us about three quarters of the way through update four, with some really fun scenes to go.
Stay tuned a...
2023-09-01 04:52:00 +0000 UTC
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Another scene done this week and progress continues. I wanted to make sure to still do an update this week but there's something else I want to mention as well.
This week we lost two of the best to ever step into a wrestling ring back to bac...
2023-08-25 00:38:22 +0000 UTC
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Another week down and another of these optional character scenes finished, this one (not pictured) was shot at night and man that complicated things!
When I decided to do this section I underestimated just how much I would have to do i...
2023-08-17 21:46:56 +0000 UTC
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Despite Baldur's Gate trying to eat my every waking hour, it's update time again.
I'm working through another of the optional scenes for this release, so I thought it was a good time to show off the new characters. They'll probably only have...
2023-08-10 19:26:18 +0000 UTC
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More good progress this week as I finished one of the optional scenes for the update, it was a pretty big one so I'm really pleased with it.
I chose this shot as the preview because I wasn't at all confident about doing an ocean shot, but it...
2023-08-04 18:08:03 +0000 UTC
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It's the big four-o and after the restructuring last week we're back to making progress at good speed.
The scene I was working on this week (not the one pictured) had more characters on screen at once than I've ever tried before, and by a pr...
2023-07-27 18:31:47 +0000 UTC
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Normally when working on Going Over I start each new part by writing up an outline of each scene I want, and over the next few months I stick to that outline pretty strictly.
This time was no different at the start, however this week I...
2023-07-20 18:54:57 +0000 UTC
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More good progress this week, which puts us finished with about 1/3 of the renders for part four. If the smooth sailing continues from here on out then we're looking good for the future.
As always thank you for the continued support, and sta...
2023-07-13 17:27:44 +0000 UTC
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This week made pretty good progress with some new assets and another scene finished.
This is despite Street Fighter 6 threatening to eat my whole life up currently. That leads to another question this week, what have you been playing recentl...
2023-07-07 04:06:03 +0000 UTC
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This week we got part four well underway and as long as nothing else explodes I'm set up to make great time on this one.
I think this might end up being one of the more sex scene heavy releases so far, we've got some more choices comin...
2023-06-29 21:45:31 +0000 UTC
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My post release break was extended due to some hardware issues that have thankfully been resolved.
Now that I'm back in action I'm charging into part four all steam ahead, and I'm hoping to write the outline and start on the first scen...
2023-06-22 19:52:40 +0000 UTC
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The time has finally come, part three of Going Over is officially complete!
I've learned a ton during the making of this update, tried a lot of new stuff out, and it really paid off. This is the biggest update so far and everything is runnin...
2023-06-01 03:22:30 +0000 UTC
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This week was a busy one, and I finished almost all of the writing. I'm hoping to get the rest and the coding stuff done in the coming week, so we're closer to release than I expected.
Stay tuned for future updates as we close in on the finish...
2023-05-26 03:23:13 +0000 UTC
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Update thirty three coming in hot with the good news, I've officially finished all of the renders for part three!
That means that writing is up next followed by coding, and as I've mentioned in comment replies I'm shooting to get all that fi...
2023-05-18 16:58:49 +0000 UTC
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I was hoping to really get a lot done this week and luckily I think I even exceeded my own expectations. The match scene is looking good and I'm really tearing through it. I'm excited to see what you think when it's released, because I think it's ...
2023-05-11 19:42:49 +0000 UTC
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Great progress this week as I'm starting in on the match for part three. These have a lot more images and take more time posing than other scenes, but with my new method and set I'm hoping to move through it much faster than previous matches. ...
2023-05-05 02:49:26 +0000 UTC
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Update number thirty and we're moving along at a good pace now. I got a lot done this week and I'm hoping to carry that momentum on into next week. There are only a few more scenes to render but they're big ones, then it's on to the writing.
2023-04-28 01:04:19 +0000 UTC
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One more week in the bag and more progress made towards the next release. Some personal hurdles put me just short of my goal this week, but I'm looking to make it up next week.
Question time once again, this time I'm curious about your favor...
2023-04-21 01:26:35 +0000 UTC
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Progress marches forward this week with more scenes in the bag. I've completed one of the optional hookup scenes and stared work on the next, they're looking pretty good so far.
My computer rendering heats up this little room with no air con...
2023-04-14 00:16:28 +0000 UTC
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Update twenty seven and things are coming along smoothly on the next release. This time around I'm happy to give some characters we haven't gotten to see much a little more screen time.
I enjoyed seeing some of your favorites last time...
2023-04-07 02:24:59 +0000 UTC
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More rendering progress this week, which puts us a little over halfway to finishing part three.
Another question this week, I'm pretty happy with all of the characters in Going Over so far, but I'm curious who is your favorite?
<...
2023-03-31 02:29:19 +0000 UTC
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Another week and more steady progress continues on part three. Some scenes fly by and others take a lot of grind, but much of the later involve things I couldn't have done before.
This preview is from an especially difficult scene. It has fi...
2023-03-24 00:48:07 +0000 UTC
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I made more good progress on renders this week, and even managed to get through some shots that probably would have crashed my computer before.
In weeks like this where I don't have much else to say I might start asking you all some qu...
2023-03-16 22:17:06 +0000 UTC
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Made really good progress this week, up to roughly a third of the total renders for part three.
It really feels like I've come a long way with the speed and quality of renders since I started, and I hope everyone agrees.
St...
2023-03-09 20:53:52 +0000 UTC
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I got off to a good start with the scenes for part 3 this week. My new way of doing things worked out great and has made rendering scenes with multiple characters much easier and faster than before.
Stay tuned for a lot of "I did more scenes...
2023-03-02 18:45:11 +0000 UTC
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