Hi folks! At the start of each development cycle I work on UI and core system improvements. For version 0.4 I tried to do a little revamp of the save system and set up a better auto-skip feature. Here is what you can expect:
Faster auto-ski...
2017-12-29 15:26:36 +0000 UTC
View Post
What can I say? A hundred times thanks! I didn't have any idea about how this number would grow, or even if it would have any growth at all.
I started these projects just for the fun of working on them, but always taking it very seriously (se...
2017-12-28 00:40:08 +0000 UTC
View Post
Would you like to be a tester?
Being a tester means that I'll send to you new versions of the game a few days before release. I just ask you to play it (from your last save or maybe from the beginning), then report any bugs you mig...
2017-12-26 21:21:48 +0000 UTC
View Post
This is just a quick bug-fix release: The TENNIS LESSONS quest is not being triggered at night in version [v0.3] as stated on the walthrough if SPOILER SPOILER SPOILER ===> you say to Samantha that you used to give tennis lessons....
2017-12-24 19:57:08 +0000 UTC
View Post
Hello again! I was going to post this yesterday with the release, but there were some bits missing.
It's is a fair detailed walkthrough , describing the choices consequences, how to find and complete all quests and how to acquire all gallery pics a...
2017-12-24 14:58:57 +0000 UTC
View Post
Hi folks! As I posted a few days ago, this version has quite less new story content when compared with the amount you got at [v0.2] (but it's being released just a couple of weeks since the last one).
There's no new full ...
2017-12-23 18:37:49 +0000 UTC
View Post
Hi folks! Since previous build I planned two project milestones that I could use as the point of release for a third version:
- Aftermath, night and end of story day 1
- End of main scenes at story day 2
My initial plan was t...
2017-12-20 20:16:46 +0000 UTC
View Post
And it means a lot of new lightning set ups, and more renders... The work never stops!
News about next release coming soon !
2017-12-18 01:48:14 +0000 UTC
View Post
Hi folks! I know that I'm in debt with the most generous patrons when it comes to exclusive rewards. I work on this project at my (not so much) free time, so I try to use most of it to produce game content for a next release.
Anyway, I think this i...
2017-12-13 21:30:54 +0000 UTC
View Post
I hope I'm not infringing any copyrights, but just making a free ad for them!
2017-12-10 20:23:22 +0000 UTC
View Post
There's no new story content in this version. It's just some minor (but important) system improvements, bug fixes and text revisions.
WHAT'S NEW
- Story Mode: If you don't like mini...
2017-12-07 14:40:56 +0000 UTC
View Post
I have an almost 10 years old MacBook. It takes ages to startup, but I'm able to get it running Unity, and it can even generate builds of the game. Doing this takes some time, and I don't think I'm able to test the game in this Mac. But, if there are...
2017-12-05 19:55:45 +0000 UTC
View Post
Use this guide only if you are stuck or wanna know what content is hidden in different paths. You can also use it before playing if you like to severely spoil your fun!
! SPOILER ! ! SPOILER ! &n...
2017-12-04 17:40:13 +0000 UTC
View Post
Here is the second release, exactly one month after the first. This update demanded a lot of work, I hope you enjoy it!
WHAT'S NEW:
- The full 'Literature Exam' quest leading to a first interactive sex sc...
2017-12-04 15:06:09 +0000 UTC
View Post
Hi folks!
Content, dialogs and code for the second release are done! Now, it just needs a fair amount of testing to clean the most nasty bugs!
There will be lots of alternatives to complete this first quest, and it mean...
2017-12-02 20:54:53 +0000 UTC
View Post
Hi folks! Got some good news this week!
I'm aware that lots of the game dialog needs improvement. I spend a fair amount of time trying the best I can to write like a native English writer would do. Yet, I still do lots of typos, bad grammar and wei...
2017-11-28 22:23:47 +0000 UTC
View Post
Hey! I don't know how I forgot to post this before.
It's a little cheat code for all you that are proud dirty hackers. During any point-and-click scene where you need to find the green glowing areas, hold 'C' and ...
2017-11-25 11:49:45 +0000 UTC
View Post
Hi folks!
I'm focused on the next release! My plan is to publish it next week (or maybe a little later), and there's still some good amount work to be done! Here's a short list of its contents:
- The complete first Phoebe quest: <...
2017-11-23 01:31:30 +0000 UTC
View Post
Hi folks!
Just a quick info: I added a mega.nz link for Hack'n Stalk 1.0 release into the About section of the page as Google Drive is reporting 'too many download' errors (which is great, after all!)
Here's the link if you'r...
2017-11-20 23:21:56 +0000 UTC
View Post
Next post I'll list in detail what is planned for the next release!
2017-11-15 11:44:47 +0000 UTC
View Post
Hi folks. I hope you enjoyed the first build. Last days were not the most productive, but I'm getting on track again. The released version ends at a point the game will become a little less linear. To complete the 'quest' you'll need to perfor...
2017-11-09 10:33:37 +0000 UTC
View Post
Here's the first release, folks! You can read more about it's contents in my previous post.
Please, post any bugs and problems you find in the com...
2017-11-05 13:27:05 +0000 UTC
View Post
First patron build release of Hack'n Stalk 2.0 is coming at the weekend! In this first version I tried to finish the most of the basic systems: new UI, D.I.C.K. system, inventory, story script engine, minigame operability.
But it ...
2017-11-03 14:15:04 +0000 UTC
View Post
This is the first version of the new user interface menu that I just finished. I also prepared a reasonable amount of content and now I'm racing to release it the as the first partial version about next weekend!
2017-10-29 23:16:24 +0000 UTC
View Post
This is a rehearsal for making-of posts. I'll start writing about the software tools I use and their roles in the game development workflow. They are all free software. Some as in "free beer", others as in "free speech" (it's a...
2017-10-28 20:33:57 +0000 UTC
View Post
Not much posting here this week because I'm working hard focused on the content of the first release!

2017-10-27 04:22:09 +0000 UTC
View Post
The first Hack'n Stalk had one single Player Character status checked on very few situations: Karma. Now I'm working on a bit more deep system with 4 player statuses:
- Daring: How prone to take risky choices and actions ...
2017-10-22 14:44:27 +0000 UTC
View Post
Here it is ! This is a first public release to mark the start of the project. I don't even call it a game yet, but still a teaser.
I'm now working on the original Hack'n Stalk framework, and I used the teaser to test these improvements....
2017-10-19 00:41:15 +0000 UTC
View Post

Hi, folks! In 2 days I'll "officially" open the project by doing the following:
- Release a new version of the teaser: It will featur...
2017-10-16 22:35:13 +0000 UTC
View Post
I'm sick of calling it "the new game". It needs a name! I have a few ideas, but what other way to start giving power to the the patrons would be the best than let them choose the name? So, choose one or even suggest complete different ones in t...
2017-10-13 23:45:36 +0000 UTC
View Post