EbiNaki
the_architect

the_architect

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the_architect posts

Save system revamp and faster auto-skip

Hi folks! At the start of each development cycle I work on UI and core system improvements. For version 0.4 I tried to do a little revamp of the save system and set up a better auto-skip feature. Here is what you can expect:

Faster auto-ski...

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Whoah... 100 patrons mark reached...

What can I say? A hundred times thanks! I didn't have any idea about how this number would grow, or even if it would have any growth at all. 

I started these projects just for the fun of working on them, but always taking it very seriously (se...

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An awkward offer...

Would you like to be a tester?

Being a tester means that I'll send to you new versions of the game a few days before release. I just ask you to play it (from your last save or maybe from the beginning), then report any bugs you mig...

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Hack'n Stalk 2.0 [v0.3.1]

This is just a quick bug-fix release: The TENNIS LESSONS quest is not being triggered at night in version [v0.3] as stated on the walthrough if SPOILER SPOILER SPOILER ===> you say to Samantha that you used to give tennis lessons....

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Hack'n Stalk [v0.3] - Walkthrough

Hello again! I was going to post this yesterday with the release, but there were some bits missing.

It's is a fair detailed walkthrough , describing the choices consequences, how to find and complete all quests and how to acquire all gallery pics a...

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Hack'n Stalk 2.0 [v0.3]

Hi folks! As I posted a few days ago, this version has quite less new story content when compared with the amount you got at [v0.2] (but it's being released just a couple of weeks since the last one). 

There's no new full ...

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About next release ...

Hi folks! Since previous build I planned two project milestones that I could use as the point of release for a third version:

  • Aftermath, night and end of story day 1
  • End of main scenes at story day 2

My initial plan was t...

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The night falls in Riverside

And it means a lot of new lightning set ups, and more renders... The work never stops!

News about next release coming soon !

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XNALara XPS Phoebe character

Hi folks! I know that I'm in debt with the most generous patrons when it comes to exclusive rewards. I work on this project at my (not so much) free time, so I try to use most of it to produce game content for a next release.

Anyway, I think this i...

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Inspiration for a future scene...

I hope I'm not infringing any copyrights, but just making a free ad for them!

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Hack'n Stalk 2 [v0.2.1]

There's no new story content in this version. It's just some minor (but important) system improvements, bug fixes and text revisions. 

WHAT'S NEW

  • Story Mode: If you don't like mini...

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Would you be interested in Mac builds?

I have an almost 10 years old MacBook. It takes ages to startup, but I'm able to get it running Unity, and it can even generate builds of the game. Doing this takes some time, and I don't think I'm able to test the game in this Mac. But, if there are...

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Literature Exam Quest Spoiler Guide

Use this guide only if you are stuck or wanna know what content is hidden in different paths. You can also use it before playing if you like to severely spoil your fun!  

! SPOILER !  ! SPOILER !  &n...

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Hack'n Stalk 2 [v0.2]

Here is the second release, exactly one month after the first. This update demanded a lot of work, I hope you enjoy it!

WHAT'S NEW:

  • The full 'Literature Exam' quest leading to a first interactive sex sc...

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Second release is coming!

Hi folks!

Content, dialogs and code for the second release are done! Now, it just needs a fair amount of testing to clean the most nasty bugs! 

There will be lots of alternatives to complete this first quest, and it mean...

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Improved writing on the way

Hi folks! Got some good news this week!

I'm aware that lots of the game dialog needs improvement. I spend a fair amount of time trying the best I can to write like a native English writer would do. Yet, I still do lots of typos, bad grammar and wei...

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Cheat code!

Hey! I don't know how I forgot to post this before.
 

It's a little cheat code for all you that are proud dirty hackers. During any point-and-click scene where you need to find the green glowing areas, hold 'C' and ...

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What's on next release

Hi folks!

I'm focused on the next release! My plan is to publish it next week (or maybe a little later), and there's still some good amount work to be done! Here's a short list of its contents:

  • The complete first Phoebe quest: <...

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HnS 1.0 link update

Hi folks!

Just a quick info: I added a mega.nz link for Hack'n Stalk 1.0 release into the About section of the page as Google Drive is reporting 'too many download' errors (which is great, after all!)

Here's the link if you'r...

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Just working...

Next post I'll list in detail what is planned for the next release!

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About mechanics...


Hi folks. I hope you enjoyed the first build. Last days were not the most productive, but I'm getting on track again. The released version ends at a point the game will become a little less linear. To complete the 'quest' you'll need to perfor...

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Hack'n Stalk 2 build 11042017 release!

Here's the first release, folks! You can read more about it's contents in my previous post

Please, post any bugs and problems you find in the com...

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What to expect on release 0.1

First patron build release of Hack'n Stalk 2.0 is coming at the weekend!  In this first version I tried  to finish the most of the basic systems: new UI, D.I.C.K. system, inventory, story script engine, minigame operability. 

But it ...

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New UI sneak peek

This is the first version of the new user interface menu that I just finished. I also prepared a reasonable amount of content and now I'm racing to release it the as the first partial version about next weekend!


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Tools of the Trade

This is a rehearsal for making-of posts. I'll start writing about the software tools I use and their roles in the game development workflow.  They are all free software. Some as in "free beer", others as in "free speech" (it's a...

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Working hard!

Not much posting here this week because I'm working hard focused on the content of the first release!


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The D.I.C.K. system

The first Hack'n Stalk had one single Player Character status checked on very few situations:  Karma. Now I'm working on a bit more deep system with 4 player statuses:

  • Daring: How prone to take risky choices and actions ...

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Hack'n Stalk 2.0 Teaser. It starts !

Here it is !  This is a first public release to mark the start of the project. I don't even call it a game yet, but still a teaser. 

I'm now working on the original Hack'n Stalk framework, and I used the teaser to test these improvements....

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Starting the engines ...

Hi, folks! In 2 days I'll "officially" open the project by doing the following:

  • Release a new version of the teaser: It will featur...

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Let's give it a name!

I'm sick of calling it "the new game". It needs a name! I have a few ideas, but what other way to start giving power to the the patrons would be the best than let them choose the name? So, choose one or even suggest  complete different ones in t...

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