Hey guys! XG told me (forcefully 😂) in a call that I have to put out a dev report every week, even if I feel like waiting another day or two would make the report better.
He is, of course, absolutely right, so here goes:...
2025-01-27 17:22:17 +0000 UTC
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Hey guys, I'm very sorry for the long radio silence. I've been working non-stop on the game, but I needed some time to work and experiment alone on something important.
I know that “going dark” was really shitty and unprofessional, and y...
2025-01-19 18:51:35 +0000 UTC
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Hey guys! I’m so sorry, I wanted to get the playable scene out to you before Christmas. I’ve been working desperately hard on it but it’s not ready 😭
I’ll get back onto it either on the 26th or 27th, and you’ll be ab...
2024-12-24 18:29:55 +0000 UTC
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Hey guys! While our illustrator lovely Victoria is busy doing art work, I’m taking the opportunity to make improvements to future episodes.
– Warning, long post about design changes ahead –
2024-11-20 14:33:08 +0000 UTC
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Hey guys! The writing and coding for the next episode is now done. The taskings left are mainly avatar related:
1). We need to fix various layering and positioning glitches related to the recolourable skin, hair and eyebrow layers.&nb...
2024-11-11 11:14:36 +0000 UTC
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Good morning, guys! ’Tis the season to be spooky, and our illustrator lovely Victoria has been fixing some scary glitches plaguing the various youth avatars.
These were caused by layering problems that weren’t visible i...
2024-10-31 09:17:04 +0000 UTC
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Hi guys! ☕ 🦀 Short report this week, because we’re mostly working on behind-the-scenes stuff at the moment.
Our illustrator lovely Victoria is busy working on new art. In addition to all the avatar i...
2024-10-21 09:56:23 +0000 UTC
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Good morning guys! ☕ 🦀 Here is this week's work update.
1) Brows fixed & new options added
Players like Greyduck and gg will be pleased to learn the
2024-10-12 10:02:58 +0000 UTC
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Good morning guys! ☕🦀 We’re making steady progress on the next episode.
Since last week's report, 48 new hairstyles and 5 skin tones have been added to the character creator and are now working in the game. This ...
2024-10-04 10:52:38 +0000 UTC
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Hey guys! Sorry for the late report, I've had my nose buried in my writing and coding apps and I didn't actually realise the report was so overdue. 😬
Like I said in the last report, I'm in the middle of a whole bunch of tasks. R...
2024-09-25 17:06:59 +0000 UTC
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Hey guys! Our illustrator lovely Victoria is taking a well-deserved break for a couple of days. But she did a lot of work on hair colours before she left! Here's an example of some of the colours the new system can dynamic...
2024-09-11 13:02:34 +0000 UTC
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Hey guys! Since the last report we were mainly working through some technical issues related to hair layers.
Currently the hair assets are all individually coloured in Illustrator, then uploaded as separate images. But the...
2024-09-02 15:05:36 +0000 UTC
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Hey guys! I finished the regionalisation for the youth section of the Lifepath today.
This is, of course, the least sexy part of the game. But it's used to set some important backstory flags like her soc...
2024-08-27 23:18:09 +0000 UTC
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Hey guys! The new character generator will feature a choice of seven skin tone options for you to further individualise your heroine.
Each option has its own unique glowing gorgeous tan version, to enable your heroine to convincingly go und...
2024-08-19 08:59:11 +0000 UTC
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Hair in games is both interesting and challenging, since there is a lot to get right in hair.
It is an enormous time effort and I have yet to see someone do hair fast. As with everything in art: Reference is key!
Hair is on...
2024-08-12 14:53:09 +0000 UTC
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Hey guys! I've been busy this week doing more writing and coding work on the Lifepath childhood section.
Several people have asked for a release estimate. I can't provide one yet because of some avatar customisation features we're also wor...
2024-08-05 18:06:14 +0000 UTC
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Hi guys! The previous version of the Lifepath was restricted to UK heroines only. Last week I updated the code and added some regionalisation text, so your heroine can now be from any of the FIVE EYES nations.
I feel like the chi...
2024-07-29 10:53:33 +0000 UTC
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Hey guys! All RPGs need character sheets so you can track your progression (and understand how your character mechanically interacts with the game world).
Female Agent's character sheet has just been a placeholde...
2024-07-22 08:38:40 +0000 UTC
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Hey guys! Version 1 of the MOABS design document is finished, and will be going out to a few selfless contributors next.
I plan to continue working on it in the background, but it's at the point where it will benefit more from fresh perspec...
2024-07-15 15:04:56 +0000 UTC
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Hi guys! I was hoping to report the MOABS design document would be complete, but tasks don’t always fit neatly into 7-day work blocks. The MOABS is currently 178 pages long!
😮 Why so long?
2024-07-08 09:26:33 +0000 UTC
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Hey guys! For the past few weeks I’ve been working on the MOABS, the Mother Of All Beat Sheets. The aim is to fix the story and player experience problems in the Bangkok section – too repetitive, heroine too passive, story progress...
2024-07-01 10:46:58 +0000 UTC
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Hi guys! Last week I finished a third draft of the design doc I’m working on, the Mother Of All Beat Sheets (MOABS).

This was always my fe...
2024-06-24 11:58:46 +0000 UTC
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Hey guys! I’m working hard on the Mother Of All Beat Sheets. Last week I finished a second draft of the MOABS– covering hundreds of big and small story beats, strung out over a range of B...
2024-06-17 09:36:59 +0000 UTC
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“[It’s] what I call ‘The Valley Filled with Clouds’ technique. You’re at the edge of the valley, and there is a church steeple, and there is a tree, and there is a rocky outcrop, but the rest of it is mist. But you know t...
2024-06-09 17:12:34 +0000 UTC
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Hey guys!
Some testers liked playing this episode. But I’m not happy with it. I’m releasing it as an unfinished beta, which means it’s in an unpolished state, and has some missing dialogue branches.
I...
2024-05-31 17:54:57 +0000 UTC
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Hey guys, I'm sorry for the lack of visibility recently. I’m working constantly on the game. I keep feeling like I’m one day away from having a clear and concise progress report, and I’ve kept pushing it back.
2024-05-21 20:10:47 +0000 UTC
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Hi guys! We’re prepping the next episode for release, and it’ll be with you shortly. This report is about what happens next.
Story planning
The whole point of Female Agent was always just to mak...
2024-04-30 16:04:05 +0000 UTC
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Hey guys! Sorry I’ve been so quiet. I didn’t really have anything to say except “I’m working on it”, but I can now report that the prototype is done; the new episode is now playable start to finish in the eng...
2024-04-22 10:55:02 +0000 UTC
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Hey guys, happy Easter! The Big Mac date scene is going well. It’s hard to talk about without dropping spoilers, but I’m finding it easy and fun to write.
It’s just a side quest, so it’s not supposed to change the ...
2024-04-01 20:56:20 +0000 UTC
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Hey guys! Just quickly reporting in that the writing's going much better. I pushed out a test version of the shift part of the episode yesterday and have received good feedback on it.
It feels short, so I'm going to squeeze the date with B...
2024-03-26 09:28:35 +0000 UTC
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