EbiNaki
crushstation

crushstation

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Friday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 20/31 | Pomodoros logged: 166
Task points completed: 108/248

Today I set up the new avatar makeup (8 task poin...

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Thursday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 19/31 | Pomodoros logged: 158
Task points completed: 100/248

Today, in prep for tackling the avatar makeup tas...

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Polishing day 004 report

A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint.  The current polishing task is: add mom and dad jobs to the Lifepath.

I finished adding the starting mo...

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Monday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 18/31 | Pomodoros logged: 150
Task points completed: 100/248

Today I added the blink animation and 4 new long ...

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8 April dev test version

Short dev test version demonstrating:

  • Hairstyles
  • New hair colours
  • Blink animation
  • Updated boob artwork

Please let me know what you think here or on Discord.

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Polishing day 003 report

A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint.  The current polishing task is: add mom and dad jobs to the Lifepath.

Today I added in loads of dad job...

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Saturday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 17/31 | Pomodoros logged: 142
Task points completed: 80/248

(I wrote this post last night and forgot to cl...

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Friday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 16/31 | Pomodoros logged: 134
Task points completed: 72/248

I tweaked the hair colours based on player feedbac...

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Proposed hair colours

I was playing around with the hair colours this morning.  What do you guys think?  Anything I should change/add/remove?

What are your favourites?

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Monday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 14/31 | Pomodoros logged: 118
Task points completed: 64/248

More trading art with Victoria, b...

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Saturday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 13/31 | Pomodoros logged: 110
Task points completed: 64/248

My diary said that today was supposed to be a poli...

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30 March dev test version

Short dev test version with customisable face, and new boob artwork.  This version ends right after the character creation screen.

I'm not sure about the boobs.  <:-/  Now I can see it working on randomised body types, I th...

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1.4.7 bug fix version

"In the absence of orders, go find something and kill it." –Erwin Rommel

While Victoria and I were messing around sending each other pictures of boobs, warrior walrus Hyneman waddled off to find something to kill....

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Friday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 12/31 | Pomodoros logged: 102
Task points completed: 64/248

Selectable faces and eye colours complete ...

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Oh for fuck's sake

I just had a crash and lost a lot of the work I've been doing in Illustrator over the past few days.  Illustrator has an auto-recovery feature, but it didn't kick in this time for some reason. 

I am very annoyed with myself.  ...

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Wednesday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 10/31 | Pomodoros logged: 82
Task points completed: 48/248

Illustration:  Victoria and Crush working ...

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Monday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 9/31 | Pomodoros logged: 74
Task points completed: 48/248

Victoria is doing yet moar revision...

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Polishing day 002 report

A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint.  The current polishing task is: add mom and dad jobs to the Lifepath.

Today I worked some more on the m...

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Wednesday & Thursday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 8/31 | Pomodoros logged: 66
Task points completed: 48/248

Sorry I missed posting a sprint report yesterday, I ...

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Is this creepy or cool?

As an experiment, Hyneman created a persistent animation which makes the avatar blink.

Is this creepy, like Hugo from Devil Doll, or is it cool and you want it in the game?  Vote, my pretties!

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Promoting...Lyla's Curse!

From time to time we promo other adult games here.  Lyla's Curse has great writing, artwork and characterisation; I played for about two minutes before I fell in love with Lyla and Sock.   
     &nbs...

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Monday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 6/31 | Pomodoros logged: 52
Task points completed: 48/248

Today I worked mainly on outlining a new scene we're...

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Polishing day 001 report

A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint.  The current polishing task is: add mom and dad jobs to the Lifepath.

Today was the first polishing day...

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Polishing day 001

A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint.  Last week, the $5+ Patrons voted on what the first task should be – and did not reach a decision....

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Saturday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 5/31 | Pomodoros logged: 44
Task points completed: 48/248

Today I coded in the Avatar Rear View (8 task points...

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16 March dev test version

Short dev test version with working avatar rear view and dynamic heel heights .  Let me know what you think.

This version ends right after the character creation screen.

As usual please don't share this file with ...

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Friday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 4/31 | Pomodoros logged: 36
Task points completed: 32/248

Great day today!  I implemented the new bum sha...

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15 March dev test version

Short dev test version which has Victoria's new ass/body shapes (lean, hourglass, curvy) working in the character generator.  Let me know what you think of them.

The game will break right after the character creation screen, and all ava...

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Thursday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 3/31 | Pomodoros logged: 28
Task points completed: 32/248

Last year, our illustrator Victoria noticed that the...

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Wednesday sprint report

Sprint target: release 1.5 (avatar upgrade)
Days worked: 2/31 | Pomodoros logged: 20
Task points completed: 16/248

I finished the avatar art specs (8 task points), and...

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