Hey everyone!
Just a quick updatea bout the Villa: Minecraft Zombies map coming to shack, and it is available RIGHT NOW!
My goal is to bring all of my maps to shack, might be very hard to optimize since the maps are very big and has a lo...
2023-11-23 14:01:32 +0000 UTC
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Hey everyone!
I hope you're all having a wonderful week.
Sorry if I didn't communicate much within the past few days, I've been struggling a lot with a major issue in the implementation of the modkit. I wanted to stream last weekend and ...
2023-11-22 20:24:05 +0000 UTC
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Hey everyone!
Thank you all for joining me yesterday on my stream, it was a wonderful moment and your presence means a lot to me!
I ended up sleeping at 3am and woke up at 9am, (don't ask me why, I guess my body also want to me to wor...
2023-11-18 12:33:49 +0000 UTC
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Hey everyone!
Just to let you know that you can join me on twitch NOW!
I will be streaming the modkit and the rework of Oasis: Minecraft Zombies,
Very chill stream, so no matter if you've just wake up or you're about to sleep, co...
2023-11-17 19:28:13 +0000 UTC
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Hey guys!
I hope you're all having a wonderful week,
As you know the modkit is ready, so I am preparing the implementation on Oasis. I need to do some clean up and use the same UGC (mod.io page) and I would like to share with you a...
2023-11-14 13:01:29 +0000 UTC
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Hey everyone!!
I hope everyone had a wonderful weekend :D
Awesome news today, as I promised, the modkit is finally done and I also added the Ender pearl,
There is so much to discuss about the new modkit, i've been working ...
2023-11-12 23:39:58 +0000 UTC
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Hey everyone!
I hope you're all having an amazing week,
Sorry if I didn't post earlier, I was into the very last rush of the mapmaking, and I am glad to announce that it should be finished before Sunday!
With that says, maybe some ...
2023-11-08 18:39:29 +0000 UTC
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Hey everyone!
I hope you're having an amazing day,
Today is a public holiday here in France, so it means more time to work on the map!
I've been working on a "Attachment table", so you'll be able to equip your weapon with reddot, su...
2023-11-01 11:33:29 +0000 UTC
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Hey everyone!
I hope you're all having a wonderful weekend,
I'm continuing my work on bug fixes and improving/balancing the current stuff, and I also worked on adding a color picker for the whiteboard system.
As you might know, I a...
2023-10-29 19:37:42 +0000 UTC
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Hey everyone!
I hope you all had an amazing week,
Mine was (as always) super busy with bug fixes and testing, but i'm finally getting close to a full release of the modkit. From the previous post, you decided to keep the voiceline so I wi...
2023-10-28 11:52:50 +0000 UTC
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Hey everyone!
I hope you're all having a wonderful week,
I've been making huge progress these last couple days, almost everything is ready, the bow is working and there is a lot of new cool features that are completly finished, but now i'...
2023-10-26 08:06:22 +0000 UTC
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Hey everyone!
I hope you're all having a great day,
it's the weekend so it means more time to work on the map for me, and I'd like to share with you the new Monkey Bomb design: The Creeper Bomb.
It will act just like the regular codz m...
2023-10-21 09:22:04 +0000 UTC
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Hey everyone!
I hope everyone is having a nice day,
I am currently working on implementing all my current stuff, including the beautiful Patreon bow.
It gives such a great effect with the bloom activated, I will need to work on a bette...
2023-10-18 09:04:57 +0000 UTC
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Hey everyone!
I hope you all had an amazing weekend, mine was super busy with all the bug fix I had to do for the modkit, but I can finally say I fixed the Bow and Arrow system :D
It was very tough because the arrow wasn't dealing damage ...
2023-10-16 11:42:35 +0000 UTC
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Hey everyone!
I hope you are all having a nice week,
Mine was super busy but I managed to make great progress on the bug fixes that were bothering me. The projectile system is now working super fine, damaging the players correctly with a coo...
2023-10-12 18:48:49 +0000 UTC
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Hey everyone!
I hope you're having a wonderful weekend,
As you know, the tryhard continues for me as it's been almost 1,5 month that i've been working on the modkit, it's finally getting close to the release (just few bug and features ...
2023-10-07 18:53:36 +0000 UTC
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Hey everyone!
I hope you're all doing great,
Sorry I didn't post must this week, I was completly overbooked with school/mapmaking when I got home and didn't have anything to share as it was mostly bug fix and new sound effect addition...
2023-10-06 13:18:23 +0000 UTC
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Hey everyone!
I hope you're all having an amazing weekend,
I managed to fix all the remaning bugs of the UI yesterday, and now I am moving on to add the contributors perks and the beautiful swords. I am not only readding the swords, but r...
2023-09-30 13:00:42 +0000 UTC
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Hey everyone!
I hope you're all doing great, for my part, i've been very busy with the modkit, bug fixing and adding a new projectile component (I will talk about it in another post), but now I have some time to work on the UI. I added minec...
2023-09-26 13:32:43 +0000 UTC
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Hey everyone!
I hope you're all doing well, it's the weekend now, and I'm happy to say that it was a super productive week, I manage to finish implementing the boss system, the visual/sound effect and the big intro of the boss fight. I don't...
2023-09-23 12:31:22 +0000 UTC
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Hey everyone!
I hope you're all doing great :D
It's the weekend soon, and I manage to add the boss fight system, that I completly redid yesterday. This will give me much more control into adding new boss type (with this time different mod...
2023-09-21 17:28:45 +0000 UTC
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Hey everyone!
I hope you're all doing well, i've been mostly working on the boss fight system (with different type of boss ect) but now I'm taking a break as my modeler finished his work on the potion brewer. It will replace the current CODZ...
2023-09-20 09:08:22 +0000 UTC
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Hey everyone!
It's the begining of the week, and as you know, I did lot of test yesterday about Cubemaps, and I manage to create a good workflow to get an amazing result with Cubemaps.
I still haven't really explain what are Cubemaps,...
2023-09-18 09:35:23 +0000 UTC
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Hey everyone!
I hope you're all having a wonderful weekend,
I had a blast weekend at the KCX 3 event (an event from the Karmin Corp e-esport organization that took place in Paris), so I wasn't able to work much yesterday, but today I want...
2023-09-17 11:38:22 +0000 UTC
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Hey everyone!
I hope you are all having a wonderful week,
Sorry I didn't post much this week, I was very busy with school and used all the remaining free time on working on some particle effect and lot of bug fixes on the map.
I wante...
2023-09-14 19:05:53 +0000 UTC
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Hey everyone!
It's the weekend soon, and I hope you had an amazing week.
As you know, mine was super busy with all the feature I had to work on, the power ups took me some time as I wanted them to be perfect and fit with the minecraft uni...
2023-09-08 08:48:38 +0000 UTC
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Hey everyone!
I hope you're all doing great, as you know i've been working very hard on the modkit recently, and I would like to share one of the new cool feature: Ender wave.
This will replace the old dogs wave, to fit more with the...
2023-09-07 10:02:33 +0000 UTC
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Hey everyone!
I've been working all day on the enchanting table/mystery box, and now i'm working on the dog waves.
I've been thinking about reworking the dog wave to by "Ender wave", so big enderman spawns and chase you, it would mean les...
2023-09-04 19:26:58 +0000 UTC
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Hey guys!
I hope you're all having a great weekend,
I managed to finish to retarget the skeleton of my custom model, and finally it is working fine, so it means I can use all the animations of the mod on the pigzombie model. It could also...
2023-09-02 09:05:06 +0000 UTC
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Hey guys!
I hope you're all doing well,
It is soon the weekend, and the modkit got a little upgrade today (mostly bug fixes).
I woke up at 6am today (thanks to the mosquito) and started the work super early to add a new way of bu...
2023-09-01 08:43:07 +0000 UTC
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