Ascended! RNGR! Back at it again for another Friday Dev log!
I'll be lying if I didn't say that I'm really excited for the release of 0.5, Honestly, I think that the MC and Karla's bit it's probably the best I've done for quite a while, but ...
2023-07-21 23:35:29 +0000 UTC
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Machina! RNGR! Back at it again for another Friday Dev log!
Renders: 353 (Release once I reach the 400 to 450 renders for 0.5)
Script: 100%
Coding: 100%
Yo.
Nothing m...
2023-07-14 22:16:05 +0000 UTC
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It's been months since I've rendered Heleyna… so, it was due.
I've also made more casual QOH clothes
2023-07-09 14:59:35 +0000 UTC
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Blue collar! RNGR! Back at it again for another Friday Dev log!
Renders: 323 (Release once I reach the 400 to 450 renders for 0.5)
Script: 100%
Coding: 100%
Misc: <...
2023-07-07 22:51:09 +0000 UTC
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Scholar! RNGR! Back at it again for another Friday Dev log!
Renders: 290
Script: 90%
Coding: 90%
What's up! What's up!
As we are closing down the 100% percentage...
2023-07-01 00:17:50 +0000 UTC
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Who? Him? Yes? True. RNGR! Back at it again for another Friday Dev log!
Short and concise. I've successfully backed up all my files, posed, and rendered 40. Reread the initial dialogue for 0.5 and added some lines/did some small corrections....
2023-06-23 21:49:17 +0000 UTC
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2023-06-18 06:22:07 +0000 UTC
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Post-traumatic stress disorder! RNGR! Back at it again for another Friday Dev log!
This is just a weekly checkup, I made some significant advancements in the coding part of things, I only have left to code the custom pet nickname and most of...
2023-06-16 22:02:02 +0000 UTC
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Armed and dangerous homeless man! RNGR! Back at it again for another Friday Dev log!
This is just a short checkup of the progress made this week, nothing out of the ordinary to report except the fact that I did a pretty sizeable number of re...
2023-06-09 23:20:30 +0000 UTC
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Riften! Face sculptor! RNGR! Back at it again for another Friday Dev log!
This week I spend a huge amount of time on Hiromi, I've read some of the feedback back went when I post some of the reveals, and they were right. They don't look quite...
2023-06-02 23:18:54 +0000 UTC
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Superhuman! RNGR! Back at it again for another Friday Devlog!
I did solid progress on all fronts especially on the rendering side of things. Compared to the last couple of weeks I was able to render more which is always a good thing, not onl...
2023-05-26 17:50:28 +0000 UTC
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Young, talented, genius! RNGR! back at it again for another Friday Devlog!
Hello! hello!
While evaluating the votes for the first collar poll we...
2023-05-19 21:37:06 +0000 UTC
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World-renowned bleach enjoyer! RNGR! back at it again for another Friday Devlog!
Renders: 70
Script: 15%
Coding: 0%
What's up! This week I've spent most of my time renderin...
2023-05-12 23:39:40 +0000 UTC
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The critics' boogeyman! RNGR! back at it again for another Friday Devlog!
What's up! what's up! Nothing really out of the ordinary happened this week aside from me being somewhat busy but nonetheless, progress was made.
We are finally ...
2023-05-05 22:14:21 +0000 UTC
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I got A LOT of things done this week, aside from the characters and setting up environments I finally had the time to get around and organize my library,...
2023-04-28 11:25:59 +0000 UTC
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Changelog 0.4.5:
- 300 renders
- Added an official Android version.
- 3K+ words
- 1450 Lines of code
- Fixed more typos, clipping.
Win: 2023-04-27 06:48:23 +0000 UTC
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Changelog 0.4.5:
- 300 renders
- Added an official Android version.
- 3K+ words
- 1450 Lines of code
- Fixed more typos, clipping.
Win: 2023-04-26 04:31:39 +0000 UTC
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The plan for this next week is to finish the following:
But before I go into it I'll try not to spoil as much as possible, some of the things are not as high priority since it's going to be a while till we get there while others will show u...
2023-04-21 22:54:59 +0000 UTC
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Some of the renders of Mila I did yesterday. I thought they were really good, so I wanted to share them with you first, before posting them on socials.
The caption for them is:
"I implore you god, grant MC the strength to bleach all th...
2023-04-19 16:54:55 +0000 UTC
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International, not so international. Menace! RNGR! back at it again for another Friday Devlog
Renders: 270
Script: 100%
Coding: 100%
I'm pretty fucking happy. I got A LOT o...
2023-04-15 00:19:00 +0000 UTC
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Who? Him? Yes? True. RNGR! back at it again for another Friday Devlog!
Renders: 240
Script: 100%
Coding: 80%
So, the plan is pretty much for this part 2 of the update to ha...
2023-04-07 23:43:02 +0000 UTC
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Unknown maybe known menace! RNGR! back at it again for another Friday Devlog!
There is not really another highlight this week aside from the fact we are over the 200-hundred render mark, which if I dare to say... It feels pretty good.
...
2023-03-31 19:07:26 +0000 UTC
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CEO of Bleached Industries, International Bleached trafficker! RNGR! back at it again for another Friday Devlog!
What's up, what's up!
So I've made some progress on the number of renders for this update and also coded some dialog...
2023-03-25 01:37:56 +0000 UTC
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Sanest, Most spiritual man! RNGR! back at it again for another Friday Devlog!
You must be wondering, what did you do this week RNGR? render render render render render render render render render render render render render render render ren...
2023-03-17 09:03:40 +0000 UTC
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Local not-so-local BLEACHED smuggler! RNGR! back at it again for another Friday Devlog!
Yo.
I have been noticing a few comments about Mila's chin being too pointy and after examining multiple camera angles just focusing on her chin alo...
2023-03-10 21:19:36 +0000 UTC
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Circus clown escapee, RNGR! back at it again to deliver another Friday Devlog!
Shorter one this time around boyos, progress on the renders has been pretty smooth sailing so far, and whenever I have a little VRAM to spare I open another tab t...
2023-03-04 03:35:54 +0000 UTC
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Biggest man on earth, built like a bulldozer, Tonka truck man RNGR! back once again, for another weekly devlog!
Let's skip the meaningless ramble and go right into it fellas.
What we have so far is:
Rende...
2023-02-24 22:31:30 +0000 UTC
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Once again RNGR live from the sewers to deliver another Friday devlog!
Don't know about you guys but I wonder what's happening with the mc and the girly in the render above but I digress. Progress RNGR, what about the progress?alright fair e...
2023-02-17 19:06:42 +0000 UTC
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Local asylum escapee. Back at it again for yet, another friday devlog.
Just checking in for the usual weekly update status, nothing too interesting happened on this occasion, just me and my machine permanently rendering.
What we ...
2023-02-10 19:24:34 +0000 UTC
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Changelog 0.4.0 Part 1
- Around 200 renders.
- 1,447 Lines of code.
- 3,432 Words.
- You can now, name and delete safe files.
- 3 new songs and 8 sound effects.
- Fixed a typo in a bran...
2023-02-05 09:38:49 +0000 UTC
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