Untitled Vore Game Snapshot 22 Preview
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2022-01-10 15:06:00 +0000 UTC View Post
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2022-01-10 15:06:00 +0000 UTC View Post
The gesture from the last snapshot can now be used as a taunt to get the wolf's attention...
2022-01-10 15:00:07 +0000 UTC View Post
First drawing of 2022!
This couldn't possibly go wrong.
2022-01-03 17:10:23 +0000 UTC View Post
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2022-01-03 15:05:01 +0000 UTC View Post
Added a small gesture to the rabbit to celebrate. Happy new year!
2022-01-03 15:01:03 +0000 UTC View Post
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2021-12-27 15:17:26 +0000 UTC View Post
Started roughing out the title screen for my game.
Man what the fuck am I going to call this thing.
2021-12-27 15:05:00 +0000 UTC View Post
Added a walking animation for the quad state. Tried my best to make a good encumbered waddle. 2021-12-27 15:01:02 +0000 UTC View Post
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2021-12-22 16:55:46 +0000 UTC View Post
Added a new, somewhat-more-realistic devouring animation that transitions directly into a...
2021-12-22 15:01:02 +0000 UTC View Post
It was a productive week! Probably because I was able to focus mostly on animating this time an...
2021-11-22 15:01:03 +0000 UTC View Post
I've added functionality for incidental animations, as well as one such animation, seen here. 2021-11-15 15:00:08 +0000 UTC View Post
Made a proper digestion animation. Also got a chance to play with cloth physics a little b...
2021-11-01 14:00:09 +0000 UTC View Post
People were asking about health and digestion, so I decided to work on them next. The health ba...
2021-10-25 14:00:08 +0000 UTC View Post
Kicking has now been added to the rabbit's fight for escape from the wolf's stomach. I even managed...
2021-10-18 14:01:02 +0000 UTC View Post
Semi-proper physics! Good enough for now. Now you can jump around to your heart's content, as e...
2021-10-11 14:00:07 +0000 UTC View Post
Since my last update, I've added IK support for my wolf rig and had to redo all the existing an...
2021-10-04 14:00:08 +0000 UTC View Post
I wasn't able to add much outwardly-visible progress this week because of a couple reason...
2021-09-13 14:00:06 +0000 UTC View Post
I had a crazy project that took up literally all my free time this week, so I wasn't able...
2021-09-06 14:01:04 +0000 UTC View Post
Player-controlled struggles! Also, the camera attaches to the wolf after consuming, so you can get a much b...
2021-08-30 14:00:08 +0000 UTC View Post
Hot damn I did it, I made a fucking shader. I felt it was important to make truly dynamic bulges, and this ...
2021-08-23 15:58:46 +0000 UTC View Post
Finally, here comes the vore.
Some vorarephiles may notice the reference to 2021-08-16 14:01:07 +0000 UTC View Post
KERSNATCH
It took probably a week of digging and trial and error, but I finally implemented interacti...
2021-08-11 18:24:00 +0000 UTC View Post
Wolf walk animation is good enough for now! You can even control his movement in this snapshot.
I wasn't o...
2021-08-05 19:27:36 +0000 UTC View Post
I had stuff going on this weekend so I wasn't able to do much work on the game, but I did implement a rudimentary lock-on system. I'm trying to stay focused only working on absolutely necessary parts right now, but this ended up being relatively e...
2021-08-04 18:25:19 +0000 UTC View Post