What would your ideal Sims attraction system work/look like? I've been doing some UI/graphic/scripting work on and off for attraction in TS3 and this is a concept I've come up with
Geoffroy Mpuati
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2024-02-25 15:51:48 +0000 UTCboredewil
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2022-07-30 01:54:34 +0000 UTCWilliam Hendrey
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2022-07-24 17:49:05 +0000 UTCCharlotte Jade
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2022-07-12 05:19:24 +0000 UTCCharles Hayward
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2022-07-08 21:43:05 +0000 UTCEmma Long
2022-07-08 02:05:35 +0000 UTCNadineNB
2022-07-07 19:12:12 +0000 UTCKevin
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2022-07-07 02:17:01 +0000 UTCBoring Bones Tv
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