Spine has recently updated to version 4.3, introducing many interesting new features, and I’ve been exploring how to use them.
I tried simulating a dynamic X-ray effect, though I’m still not sure whether it can be successfully implemented in my work.

In the meantime, I’ve completed the basic skeleton rigging and mesh setup for the main character.
Just like before, I designed it so that most of the body can be controlled using individual bones.
Although I plan to include an X-ray effect, I also animated the lower body areas that are usually hidden.
So I tried making the lower body semi-transparent—just to see how it looks. Feel free to let me know what you think!


Spine 最近更新到了 4.3 ç‰ˆæœ¬ï¼Œæ–°å¢žäº†è¨±å¤šæœ‰è¶£çš„åŠŸèƒ½ï¼Œç›®å‰æˆ‘æ£åœ¨ç ”究如何活用這些新工具。
我也試著模擬了 X-ray ç•«é¢çš„動態效果,ä¸éŽç›®å‰é‚„ä¸ç¢ºå®šæ˜¯å¦èƒ½é †åˆ©æ‡‰ç”¨åˆ°ä½œå“ä¸ã€‚
åŒæ™‚,我也完æˆäº†ä¸»è¦è§’色的基本骨架ç¶å®šèˆ‡ Mesh è¨å®šï¼Œ
和以往一樣,大多數肢體都是é€éŽå–®ç¨éª¨éª¼ä¾†æŽ§åˆ¶çš„。
é›–ç„¶é€™æ¬¡æ‰“ç®—åŠ å…¥ X-ray 效果,ä¸éŽæˆ‘也有製作下åŠèº«é‚£äº›åŽŸæœ¬æœƒè¢«é®ä½çš„動作,
å› æ¤å˜—試將下åŠèº«åšæˆåŠé€æ˜Žçš„æ¨£å¼ï¼Œçœ‹çœ‹å‘ˆç¾æ•ˆæžœå¦‚何,大家也å¯ä»¥åˆ†äº«ä¸€ä¸‹çœ‹æ³•ï¼
Zeka
2025-07-13 18:50:00 +0000 UTCQuattroKerbecs
2025-07-13 17:08:55 +0000 UTC